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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ManagedArray.h>
Inheritance diagram for TManagedArray< TArray< FIntVector2 > >:Additional Inherited Members | |
Public Types inherited from TManagedArrayBase< TArray< FIntVector2 > > | |
| using | ElementType = TArray< FIntVector2 > |
| typedef TArray< TArray< FIntVector2 > >::RangedForIteratorType | RangedForIteratorType |
| typedef TArray< TArray< FIntVector2 > >::RangedForConstIteratorType | RangedForConstIteratorType |
Protected Member Functions inherited from TManagedArrayBase< TArray< FIntVector2 > > | |
| void | Resize (const int32 Size) |
| void | Reserve (const int32 Size) |
| void | Empty () |
| void | Reorder (const TArray< int32 > &NewOrder) override |
Protected Member Functions inherited from FManagedArrayBase | |
| virtual void | Convert (const FManagedArrayBase &) |
| virtual void | SetDefaults (uint32 StartSize, uint32 NumElements, bool bHasGroupIndexDependency) |
Protected Member Functions inherited from FNoncopyable | |
| FNoncopyable () | |
| ~FNoncopyable () | |
Protected Attributes inherited from TManagedArrayBase< TArray< FIntVector2 > > | |
| TArray< TArray< FIntVector2 > > | Array |
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inline |
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inline |
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delete |
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default |
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inline |
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inlinevirtual |
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default |
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inlineoverridevirtual |
Reindex - Adjust index dependent elements.
Offsets is the size of the dependent group; Final is post resize of dependent group used for bounds checking on remapped indices.
Reimplemented from FManagedArrayBase.
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inlineoverridevirtual |
Reindex given a lookup table
| InverseNewOrder | Mapping from indices into the old array -> indices in the new array |
Reimplemented from FManagedArrayBase.