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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MeshElementArray.h>
Classes | |
| class | TConstIterator |
Public Member Functions | |
| TElementIDs (const TSparseArray< ElementType > &InArray) | |
| TConstIterator | CreateConstIterator () const |
| TConstIterator | begin () const |
| TConstIterator | end () const |
This is a special type of iterator which returns successive IDs of valid elements, rather than the elements themselves. It is designed to be used with a range-for:
for( const FVertexID VertexID : GetVertices().GetElementIDs() )
{
DoSomethingWith( VertexID );
}
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