![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <GenericOctree.h>
Public Member Functions | |
| void | Advance () |
| bool | HasPendingElements () const |
| TConstElementBoxIterator (const TOctree_DEPRECATED &Tree, const FBoxCenterAndExtent &InBoundingBox) | |
| const ElementType & | GetCurrentElement () const |
Iterates over the elements in the octree that intersect a bounding box.
|
inline |
Initialization constructor.
|
inline |
Iterates to the next element.
|
inline |
|
inline |
Checks if there are any elements left to iterate over.