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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <OpenGLResources.h>
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| TOpenGLStreamedBufferArray (void) | |
| virtual | ~TOpenGLStreamedBufferArray (void) |
| void | Init (uint32 InitialBufferSize) |
| void | Cleanup (void) |
| uint8 * | Lock (uint32 DataSize) |
| void | Unlock (void) |
| BaseType * | GetPendingBuffer (void) |
| uint32 | GetPendingOffset (void) |
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