UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TPanelChildren< SlotType > Member List

This is the complete list of members for TPanelChildren< SlotType >, including all inherited members.

AddSlot(typename SlotType::FSlotArguments &&SlotArgument)TPanelChildren< SlotType >inline
AddSlots(TArray< typename SlotType::FSlotArguments > SlotArguments)TPanelChildren< SlotType >inline
CopyConstruct enum valueFChildrenprotected
Debug_TestDestroyTag() constFChildreninlineprotected
ECopyConstruct enum nameFChildrenprotected
Empty(int32 Slack=0)TPanelChildren< SlotType >inline
ERefConstruct enum nameFChildrenprotected
FChildren(SWidget *InOwner)TPanelChildren< SlotType >inline
FChildren(SWidget *InOwner, FName InName)TPanelChildren< SlotType >inline
FChildren(std::nullptr_t)=deleteTPanelChildren< SlotType >
ForEachWidget(Predicate &&Pred)FChildreninline
ForEachWidget(Predicate &&Pred) constFChildreninline
GetChildAt(int32 Index) overrideTPanelChildren< SlotType >inlinevirtual
GetChildAt(int32 Index) const overrideTPanelChildren< SlotType >inlinevirtual
GetChildRefAt(int32 ChildIndex) overrideTPanelChildren< SlotType >inlineprotectedvirtual
GetChildRefAt(int32 ChildIndex) const overrideTPanelChildren< SlotType >inlineprotectedvirtual
GetName() constFChildreninline
GetOwner() constFChildreninline
GetSlotAt(int32 ChildIndex) const overrideTPanelChildren< SlotType >inlineprotectedvirtual
InsertSlot(typename SlotType::FSlotArguments &&SlotArgument, int32 Index)TPanelChildren< SlotType >inline
IsValidIndex(int32 Index) constTPanelChildren< SlotType >inline
Move(int32 IndexToMove, int32 IndexToDestination)TPanelChildren< SlotType >inline
Num() const overrideTPanelChildren< SlotType >inlinevirtual
NumSlot() constFChildreninlinevirtual
operator new(size_t)=deleteFChildren
operator new[](size_t)=deleteFChildren
operator[](int32 Index) constTPanelChildren< SlotType >inline
operator[](int32 Index)TPanelChildren< SlotType >inline
ReferenceConstruct enum valueFChildrenprotected
Remove(const TSharedRef< SWidget > &SlotWidget)TPanelChildren< SlotType >inline
RemoveAt(int32 Index)TPanelChildren< SlotType >inline
Reserve(int32 NumToReserve)TPanelChildren< SlotType >inline
Sort(const PREDICATE_CLASS &Predicate)TPanelChildren< SlotType >inline
StableSort(const PREDICATE_CLASS &Predicate)TPanelChildren< SlotType >inline
SupportSlotWithSlateAttribute() const overrideTPanelChildren< SlotType >inlinevirtual
Swap(int32 IndexA, int32 IndexB)TPanelChildren< SlotType >inline
~FChildren()FChildreninlineprotectedvirtual