UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TScriptBitArray< Allocator, InDerivedType > Class Template Reference

#include <BitArray.h>

Public Member Functions

 TScriptBitArray ()
 
bool IsValidIndex (int32 Index) const
 
FBitReference operator[] (int32 Index)
 
FConstBitReference operator[] (int32 Index) const
 
void MoveAssign (DerivedType &Other)
 
void Empty (int32 Slack=0)
 
int32 Add (const bool Value)
 
 TScriptBitArray (const TScriptBitArray &)
 
void operator= (const TScriptBitArray &)
 

Constructor & Destructor Documentation

◆ TScriptBitArray() [1/2]

Minimal initialization constructor.

Parameters
Value- The value to initial the bits to.
InNumBits- The initial number of bits in the array.

◆ TScriptBitArray() [2/2]

Member Function Documentation

◆ Add()

int32 TScriptBitArray< Allocator, InDerivedType >::Add ( const bool  Value)
inline

◆ Empty()

void TScriptBitArray< Allocator, InDerivedType >::Empty ( int32  Slack = 0)
inline

◆ IsValidIndex()

bool TScriptBitArray< Allocator, InDerivedType >::IsValidIndex ( int32  Index) const
inline

◆ MoveAssign()

void TScriptBitArray< Allocator, InDerivedType >::MoveAssign ( DerivedType &  Other)
inline

◆ operator=()

◆ operator[]() [1/2]

◆ operator[]() [2/2]


The documentation for this class was generated from the following file: