UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TSlateElementVertexBuffer< VertexType > Member List

This is the complete list of members for TSlateElementVertexBuffer< VertexType >, including all inherited members.

ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel)FRenderResourcestatic
CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)FRenderResourceinlineprotected
Destroy()TSlateElementVertexBuffer< VertexType >inline
EInitPhase enum nameFRenderResource
FRenderResource()FRenderResource
FRenderResource(ERHIFeatureLevel::Type InFeatureLevel)FRenderResource
FRenderResource(const FRenderResource &)FRenderResource
FRenderResource(FRenderResource &&)FRenderResource
FVertexBuffer()FVertexBuffer
FVertexBuffer(const FVertexBuffer &)FVertexBuffer
GetBufferSize() constTSlateElementVertexBuffer< VertexType >inline
GetBufferUsageSize() constTSlateElementVertexBuffer< VertexType >inline
GetFeatureLevel() constFRenderResourceinlineprotected
GetFriendlyName() constTSlateElementVertexBuffer< VertexType >inlinevirtual
GetImmediateCommandList()FRenderResourceprotectedstatic
GetInitPhase() constFRenderResourceinline
GetListIndex() constFRenderResourceinline
GetMinBufferSize() constTSlateElementVertexBuffer< VertexType >inline
GetOwnerName() constFRenderResourceinline
GetResourceName() constFRenderResourceinline
GetRHI() constFVertexBufferinline
HasValidFeatureLevel() constFRenderResourceinlineprotected
Init(int32 MinNumVertices)TSlateElementVertexBuffer< VertexType >inline
InitPreRHIResources()FRenderResourcestatic
InitResource(FRHICommandListBase &RHICmdList)FRenderResourcevirtual
InitRHI(FRHICommandListBase &RHICmdList)TSlateElementVertexBuffer< VertexType >inlinevirtual
IsInitialized() constFRenderResourceinline
FVertexBuffer::operator=(const FVertexBuffer &Other)FVertexBuffer
FRenderResource::operator=(const FRenderResource &Other)FRenderResource
FRenderResource::operator=(FRenderResource &&Other)FRenderResource
PreFillBuffer(FRHICommandListBase &RHICmdList, int32 RequiredVertexCount, bool bShrinkToMinSize)TSlateElementVertexBuffer< VertexType >inline
ReleaseResource()FRenderResourcevirtual
ReleaseRHI()TSlateElementVertexBuffer< VertexType >inlinevirtual
ReleaseRHIForAllResources()FRenderResourcestatic
ResetBufferUsage()TSlateElementVertexBuffer< VertexType >inline
ResourceStateFRenderResource
SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel)FRenderResourceinlineprotected
SetInitPhase(EInitPhase InInitPhase)FRenderResourceinlineprotected
SetOwnerName(FName InOwnerName)FRenderResourceinline
SetResourceName(FName InResourceName)FRenderResourceinline
SetRHI(const FBufferRHIRef &BufferRHI)FVertexBuffer
SetScopeName(FName Name)FRenderResourcestatic
TSlateElementVertexBuffer()TSlateElementVertexBuffer< VertexType >inline
UpdateRHI(FRHICommandListBase &RHICmdList)FRenderResource
VertexBufferRHIFVertexBuffer
~FRenderResource()FRenderResourcevirtual
~FVertexBuffer()FVertexBuffervirtual
~TSlateElementVertexBuffer()TSlateElementVertexBuffer< VertexType >inline