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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RHIStaticStates.h>
Inheritance diagram for TStaticSamplerState< Filter, AddressU, AddressV, AddressW, MipBias, MaxAnisotropy, BorderColor, SamplerComparisonFunction >:Static Public Member Functions | |
| static FSamplerStateRHIRef | CreateRHI () |
Static Public Member Functions inherited from TStaticStateRHI< InitializerType, RHIRefType, RHIParamRefType > | |
| static RHIParamRefType | GetRHI () |
A static RHI sampler state resource. TStaticSamplerStateRHI<...>::GetStaticState() will return a FSamplerStateRHIRef to a sampler state with the desired settings. Should only be used from the rendering thread.
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