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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <TokenTest.h>
Public Types | |
| using | ValueType = InValueType |
Public Member Functions | |
| TTestToken (const ValueType &value) | |
| TTestToken () noexcept | |
| TTestToken (TTestToken &&Other) noexcept | |
| TTestToken (const TTestToken &Other) | |
| ~TTestToken () | |
| const ValueType & | operator* () const |
| ValueType & | operator* () |
| const ValueType * | operator-> () const |
| ValueType * | operator-> () |
| TTestToken & | operator= (const TTestToken &Other) |
| TTestToken & | operator= (TTestToken &&Other) noexcept |
| bool | operator< (const TTestToken &Other) const |
Static Public Member Functions | |
| static int32 | NumConstructionCalls () |
| static int32 | NumConstructorCalls () |
| static int32 | NumCopyConstructorCalls () |
| static int32 | NumMoveConstructorCalls () |
| static int32 | ConstructionDestructionCallDifference () |
| static int32 | NumCopyCalls () |
| static int32 | NumCopyAssignmentCalls () |
| static int32 | NumMoveCalls () |
| static int32 | NumMoveAssignmentCalls () |
| static int32 | NumDestructionCalls () |
| static bool | EvenConstructionDestructionCalls () |
| static bool | EvenConstructionDestructionCalls (int32 ExpectedNum) |
| static void | Reset () |
Public Attributes | |
| ValueType | Value |
| using TTestToken< InValueType >::ValueType = InValueType |
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| ValueType TTestToken< InValueType >::Value |