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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <TypedElementList.h>
Public Member Functions | |
| TYPEDELEMENTFRAMEWORK_API | FLegacySyncScopedBatch (const TTypedElementList &InElementList, const bool InNotify=true) |
| TYPEDELEMENTFRAMEWORK_API | ~FLegacySyncScopedBatch () |
| FLegacySyncScopedBatch (const FLegacySyncScopedBatch &)=delete | |
| FLegacySyncScopedBatch & | operator= (const FLegacySyncScopedBatch &)=delete |
| FLegacySyncScopedBatch (FLegacySyncScopedBatch &&)=delete | |
| FLegacySyncScopedBatch & | operator= (FLegacySyncScopedBatch &&)=delete |
| TYPEDELEMENTFRAMEWORK_API bool | IsDirty () const |
| TYPEDELEMENTFRAMEWORK_API void | ForceDirty () |
Helper to batch immediate sync notifications for legacy code. Does nothing if no legacy sync has been created for the given instance.
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explicit |
| TTypedElementList< HandleType >::FLegacySyncScopedBatch::~FLegacySyncScopedBatch | ( | ) |
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delete |
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delete |
| void TTypedElementList< HandleType >::FLegacySyncScopedBatch::ForceDirty | ( | ) |
| bool TTypedElementList< HandleType >::FLegacySyncScopedBatch::IsDirty | ( | ) | const |
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delete |
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delete |