UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TUniformLightMapPolicy< Policy > Member List

This is the complete list of members for TUniformLightMapPolicy< Policy >, including all inherited members.

ComputeParametersType typedefFUniformLightMapPolicy
ElementDataType typedefFUniformLightMapPolicy
FUniformLightMapPolicy(ELightMapPolicyType InIndirectPolicy)FUniformLightMapPolicyinline
GetComputeShaderBindings(const FPrimitiveSceneProxy *PrimitiveSceneProxy, const ElementDataType &ShaderElementData, const ComputeParametersType *PixelShaderParameters, FMeshDrawSingleShaderBindings &ShaderBindings)FUniformLightMapPolicystatic
GetIndirectPolicy() constFUniformLightMapPolicyinline
GetPixelShaderBindings(const FPrimitiveSceneProxy *PrimitiveSceneProxy, const ElementDataType &ShaderElementData, const PixelParametersType *PixelShaderParameters, FMeshDrawSingleShaderBindings &ShaderBindings)FUniformLightMapPolicystatic
GetVertexShaderBindings(const FPrimitiveSceneProxy *PrimitiveSceneProxy, const ElementDataType &ShaderElementData, const VertexParametersType *VertexShaderParameters, FMeshDrawSingleShaderBindings &ShaderBindings)FUniformLightMapPolicystatic
ModifyCompilationEnvironment(const FMaterialShaderPermutationParameters &Parameters, FShaderCompilerEnvironment &OutEnvironment)TUniformLightMapPolicy< Policy >inlinestatic
FUniformLightMapPolicy::ModifyCompilationEnvironment(ELightMapPolicyType Policy, const FMaterialShaderPermutationParameters &Parameters, FShaderCompilerEnvironment &OutEnvironment)FUniformLightMapPolicystatic
PixelParametersType typedefFUniformLightMapPolicy
ShouldCompilePermutation(const FMeshMaterialShaderPermutationParameters &Parameters)TUniformLightMapPolicy< Policy >inlinestatic
FUniformLightMapPolicy::ShouldCompilePermutation(ELightMapPolicyType Policy, const FMeshMaterialShaderPermutationParameters &Parameters)FUniformLightMapPolicystatic
TUniformLightMapPolicy()TUniformLightMapPolicy< Policy >inline
VertexParametersType typedefFUniformLightMapPolicy