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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <UnrealType.h>
Static Public Member Functions | |
| static void | Unsafe_AlterOffset (FProperty &Property, const int32 OffsetOverride) |
FProperty methods FOR INTERNAL USE ONLY – only authorized users should be making use of this. – DO NOT USE!
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inlinestatic |
To facilitate runtime binding with native C++ data-members, we need a way of updating a property's generated offset. This is needed for pre-generated properties, which are then loaded later, and fixed up to point at explicitly mapped C++ data-members.
Explicitly exposed for this singular case – DO NOT USE otherwise.