| AddMountPoint(const FString &LocalAbsPath, FStringView LongPackageName, bool &bOutAlreadyExisted) | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| EnsureCompletion() | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| Exit() override | UE::AssetDataGather::Private::FAssetDataDiscovery | virtual |
| FAssetDataDiscovery() | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| FMountDir | UE::AssetDataGather::Private::FAssetDataDiscovery | friend |
| FScanDir | UE::AssetDataGather::Private::FAssetDataDiscovery | friend |
| GetAllocatedSize() const | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| GetAndTrimSearchResults(bool &bOutIsComplete, TArray< FString > &OutDiscoveredPaths, FFilesToSearch &OutFilesToSearch, int32 &OutNumPathsToSearch) | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| GetDiagnostics(float &OutCumulativeDiscoveryTime, int32 &OutNumCachedDirectories, int32 &OutNumUncachedDirectories) | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| GetSingleThreadInterface() | FRunnable | inlinevirtual |
| Init() override | UE::AssetDataGather::Private::FAssetDataDiscovery | virtual |
| IsCacheWriteEnabled() const | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| IsIdle() const | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| IsMonitored(FStringView LocalAbsPath) const | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| IsOnAllowList(FStringView LocalAbsPath) const | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| IsOnDenyList(FStringView LocalAbsPath) const | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| IsSynchronous() const | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| OnAdditionalMountSearchCompleted() | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| OnDirectoryCreated(FStringView LocalAbsPath) | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| OnFilesCreated(TConstArrayView< FString > LocalAbsPaths) | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| OnInitialSearchCompleted() | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| PrioritizeSearchPath(const FString &LocalAbsPath, EPriority Priority) | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| RemoveMountPoint(const FString &LocalAbsPath) | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| Run() override | UE::AssetDataGather::Private::FAssetDataDiscovery | virtual |
| SetPropertiesAndWait(TArrayView< FPathExistence > QueryPaths, bool bAddToAllowList, bool bForceRescan, bool bIgnoreDenyListScanFilters) | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| StartAsync() | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| Stop() override | UE::AssetDataGather::Private::FAssetDataDiscovery | virtual |
| TrySetDirectoryProperties(const FString &LocalAbsPath, const FSetPathProperties &Properties, bool bConfirmedExists) | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| WaitForIdle(double EndTimeSeconds) | UE::AssetDataGather::Private::FAssetDataDiscovery | |
| ~FAssetDataDiscovery() | UE::AssetDataGather::Private::FAssetDataDiscovery | virtual |
| ~FRunnable() | FRunnable | inlinevirtual |