#include <BowyerWatsonTriangulator.h>
◆ FBowyerWatsonTriangulator()
- Parameters
-
| Vertices | the 2d point cloud to mesh |
| OutEdgeVertices,the | edges of the mesh. An edge is defined by the indices of its vertices So the ith edge is defined by the vertices EdgeVertexIndices[2 * ith] and EdgeVertexIndices[2 * ith + 1] |
◆ GetMesh()
| void UE::CADKernel::FBowyerWatsonTriangulator::GetMesh |
( |
TArray< int32 > & |
Triangles | ) |
|
|
inline |
◆ GetOuterEdges()
| void UE::CADKernel::FBowyerWatsonTriangulator::GetOuterEdges |
( |
TArray< int32 > & |
OuterEdgeIndices | ) |
const |
|
inline |
Return the edge connected to 0 or 1 triangle
◆ GetOuterVertices() [1/2]
| TArray< int32 > UE::CADKernel::FBowyerWatsonTriangulator::GetOuterVertices |
( |
| ) |
const |
|
inline |
◆ GetOuterVertices() [2/2]
| void UE::CADKernel::FBowyerWatsonTriangulator::GetOuterVertices |
( |
TSet< int32 > & |
OuterVertexIndices | ) |
const |
|
inline |
◆ OuterEdgeCount()
| int32 UE::CADKernel::FBowyerWatsonTriangulator::OuterEdgeCount |
( |
| ) |
const |
|
inline |
◆ Triangulate()
| void UE::CADKernel::FBowyerWatsonTriangulator::Triangulate |
( |
| ) |
|
|
inline |
The documentation for this class was generated from the following file: