UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::CADKernel::FMatrixH Member List

This is the complete list of members for UE::CADKernel::FMatrixH, including all inherited members.

BuildChangeOfCoordinateSystemMatrix(const FVector &Xaxis, const FVector &Yaxis, const FVector &Zaxis, const FVector &Origin)UE::CADKernel::FMatrixH
Column(int32 Index) constUE::CADKernel::FMatrixHinline
FMatrixH()UE::CADKernel::FMatrixHinline
FMatrixH(const double *const InMatrix16)UE::CADKernel::FMatrixHinline
FMatrixH(const double InMatrix44[][4])UE::CADKernel::FMatrixHinline
FMatrixH(const FVector &Origin, const FVector &Ox, const FVector &Oy, const FVector &Oz)UE::CADKernel::FMatrixHinline
FromAxisOrigin(const FVector &Axis, const FVector &Origin)UE::CADKernel::FMatrixH
Get(int32 Row, int32 Column)UE::CADKernel::FMatrixHinline
Get(int32 Row, int32 Column) constUE::CADKernel::FMatrixHinline
GetInverse() constUE::CADKernel::FMatrixHinline
GetMatrixDouble(double *OutMatrix) constUE::CADKernel::FMatrixHinline
IdentityUE::CADKernel::FMatrixHstatic
Inverse()UE::CADKernel::FMatrixH
IsId() constUE::CADKernel::FMatrixHinline
MakeRotationMatrix(double InAngle, const FVector InAxe)UE::CADKernel::FMatrixHstatic
MakeScaleMatrix(FVector &Scale)UE::CADKernel::FMatrixHstatic
MakeScaleMatrix(double ScaleX, double ScaleY, double ScaleZ)UE::CADKernel::FMatrixHstatic
MakeTranslationMatrix(const FVector &InPoint)UE::CADKernel::FMatrixHstatic
Multiply(const FVector &InPoint) constUE::CADKernel::FMatrixHinline
Multiply(const FVector2d &Point2D) constUE::CADKernel::FMatrixHinline
Multiply2D(const FVector2d &Point2D) constUE::CADKernel::FMatrixHinline
MultiplyVector(const FVector &InVector) constUE::CADKernel::FMatrixHinline
MultiplyVector(const FVector2d &Point2D) constUE::CADKernel::FMatrixHinline
MultiplyVector(const FVector3f &InVector) constUE::CADKernel::FMatrixHinline
MultiplyVector2D(const FVector2d &Point2D) constUE::CADKernel::FMatrixHinline
operator()(int32 Row, int32 Column)UE::CADKernel::FMatrixHinline
operator()(int32 Row, int32 Column) constUE::CADKernel::FMatrixHinline
operator*(const FMatrixH &InMatrix) constUE::CADKernel::FMatrixHinline
operator*(const FVector &Point) constUE::CADKernel::FMatrixHinline
operator*=(const FMatrixH &InMatrix)UE::CADKernel::FMatrixHinline
operator+(const FMatrixH &InMatrix) constUE::CADKernel::FMatrixHinline
operator<<UE::CADKernel::FMatrixHfriend
operator[](int32 Index)UE::CADKernel::FMatrixHinline
PointRotation(const FVector &PointToRotate, const FVector &Origin) constUE::CADKernel::FMatrixHinline
PointRotation(const FVector2d &PointToRotate, const FVector2d &Origin) constUE::CADKernel::FMatrixHinline
Print(EVerboseLevel level) constUE::CADKernel::FMatrixH
Row(int32 Index) constUE::CADKernel::FMatrixHinline
SetIdentity()UE::CADKernel::FMatrixHinline
Transpose()UE::CADKernel::FMatrixHinline