#include <Point.h>
◆ ComputeAngle()
| static double UE::CADKernel::FVectorUtil::ComputeAngle |
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const VectorType & |
Vec1, |
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const VectorType & |
Vec2 |
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) |
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inlinestatic |
◆ ComputeCosinus()
| static double UE::CADKernel::FVectorUtil::ComputeCosinus |
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const VectorType & |
Vec1, |
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const VectorType & |
Vec2 |
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) |
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inlinestatic |
◆ DiagonalAxisCoordinate() [1/2]
Return the projection of the point on the diagonal axis (of vector (1,1,1)) i.e. return X + Y + Z
◆ DiagonalAxisCoordinate() [2/2]
◆ FromVector()
◆ FarawayPoint2D
| const FVector2d UE::CADKernel::FVectorUtil::FarawayPoint2D |
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static |
◆ FarawayPoint3D
| const FVector UE::CADKernel::FVectorUtil::FarawayPoint3D |
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static |
The documentation for this class was generated from the following files:
- Engine/Source/Runtime/Datasmith/CADKernel/Base/Public/Math/Point.h
- Engine/Source/Runtime/Datasmith/CADKernel/Base/Private/Math/Point.cpp