UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Dataflow::FConnectionKey Class Reference

#include <DataflowConnection.h>

Public Member Functions

 FConnectionKey ()=default
 
bool operator== (const FConnectionKey &Other) const
 

Static Public Attributes

static const FConnectionKey Invalid = { (uint32)INDEX_NONE, INDEX_NONE, (uint32)INDEX_NONE }
 

Friends

struct ::FDataflowConnection
 
struct ::FDataflowInput
 
struct ::FDataflowOutput
 
struct ::FDataflowNode
 
uint32 GetTypeHash (const FConnectionKey &Key)
 

Constructor & Destructor Documentation

◆ FConnectionKey()

UE::Dataflow::FConnectionKey::FConnectionKey ( )
default

Member Function Documentation

◆ operator==()

bool UE::Dataflow::FConnectionKey::operator== ( const FConnectionKey Other) const
inline

Friends And Related Symbol Documentation

◆ ::FDataflowConnection

◆ ::FDataflowInput

◆ ::FDataflowNode

◆ ::FDataflowOutput

◆ GetTypeHash

uint32 GetTypeHash ( const FConnectionKey Key)
friend

Member Data Documentation

◆ Invalid

const UE::Dataflow::FConnectionKey UE::Dataflow::FConnectionKey::Invalid = { (uint32)INDEX_NONE, INDEX_NONE, (uint32)INDEX_NONE }
static

The documentation for this class was generated from the following files: