#include <DerivedData.h>
◆ operator bool()
| UE::DerivedData::Private::FCookedData::operator bool |
( |
| ) |
const |
|
inlineexplicit |
◆ ReferenceEquals()
| bool UE::DerivedData::Private::FCookedData::ReferenceEquals |
( |
const FCookedData & |
Other | ) |
const |
◆ ReferenceHash()
| uint32 UE::DerivedData::Private::FCookedData::ReferenceHash |
( |
| ) |
const |
◆ Serialize()
| void UE::DerivedData::Private::FCookedData::Serialize |
( |
FArchive & |
Ar | ) |
|
◆ ChunkId
| uint8 UE::DerivedData::Private::FCookedData::ChunkId[12] {} |
◆ ChunkOffset
| uint64 UE::DerivedData::Private::FCookedData::ChunkOffset = 0 |
The offset of this data within its chunk.
◆ ChunkSize
| uint64 UE::DerivedData::Private::FCookedData::ChunkSize = 0 |
The size of this data within its chunk.
◆ Flags
The flags that modify how this derived data is saved and how it may be loaded.
The documentation for this class was generated from the following files:
- Engine/Source/Runtime/CoreUObject/Public/Serialization/DerivedData.h
- Engine/Source/Runtime/CoreUObject/Private/Serialization/DerivedData.cpp