UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::FIoHttpRequest Class Reference

#include <HttpIoDispatcher.h>

Public Member Functions

 FIoHttpRequest ()=default
 
 FIoHttpRequest (FIoHttpRequestHandle InHandle)
 
 FIoHttpRequest (FIoHttpRequest &&Other)
 
 FIoHttpRequest (const FIoHttpRequest &)=delete
 
UE_API ~FIoHttpRequest ()
 
bool IsValid () const
 
UE_API void Cancel ()
 
UE_API void UpdatePriorty (int32 NewPriority)
 
UE_API EIoErrorCode Status () const
 
FIoHttpRequestoperator= (const FIoHttpRequest &)=delete
 
UE_API FIoHttpRequestoperator= (FIoHttpRequest &&Other)
 

Detailed Description

An HTTP request handle.

The handle needs to be keept alive until the completion callback has been triggered.

Constructor & Destructor Documentation

◆ FIoHttpRequest() [1/4]

UE::FIoHttpRequest::FIoHttpRequest ( )
default

◆ FIoHttpRequest() [2/4]

UE::FIoHttpRequest::FIoHttpRequest ( FIoHttpRequestHandle  InHandle)
inlineexplicit

◆ FIoHttpRequest() [3/4]

UE::FIoHttpRequest::FIoHttpRequest ( FIoHttpRequest &&  Other)
inline

◆ FIoHttpRequest() [4/4]

UE::FIoHttpRequest::FIoHttpRequest ( const FIoHttpRequest )
delete

◆ ~FIoHttpRequest()

UE::FIoHttpRequest::~FIoHttpRequest ( )

Member Function Documentation

◆ Cancel()

void UE::FIoHttpRequest::Cancel ( )

◆ IsValid()

bool UE::FIoHttpRequest::IsValid ( ) const
inline

◆ operator=() [1/2]

FIoHttpRequest & UE::FIoHttpRequest::operator= ( const FIoHttpRequest )
delete

◆ operator=() [2/2]

FIoHttpRequest & UE::FIoHttpRequest::operator= ( FIoHttpRequest &&  Other)

◆ Status()

EIoErrorCode UE::FIoHttpRequest::Status ( ) const

◆ UpdatePriorty()

void UE::FIoHttpRequest::UpdatePriorty ( int32  NewPriority)

The documentation for this class was generated from the following files: