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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ManualResetEvent.h>
Public Member Functions | |
| constexpr | FManualResetEvent ()=default |
| FManualResetEvent (const FManualResetEvent &)=delete | |
| FManualResetEvent & | operator= (const FManualResetEvent &)=delete |
| bool | IsNotified () const |
| void | Wait () |
| bool | WaitFor (FMonotonicTimeSpan WaitTime) |
| bool | WaitUntil (FMonotonicTimePoint WaitTime) |
| void | Notify () |
| void | Reset () |
A type of event that remains notified until manually reset.
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constexprdefault |
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delete |
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inline |
Returns true if the event is notified, otherwise false.
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inline |
Notifies all waiting threads and leaves the event notified until the next call to Reset().
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delete |
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inline |
Resets the event to a non-notified state.
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inline |
Wait until the event is notified.
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inline |
Wait until the event is notified.
| WaitTime | Relative time after which waiting is automatically canceled and the thread wakes. |
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inline |
Wait until the event is notified.
| WaitTime | Absolute time after which waiting is automatically canceled and the thread wakes. |