![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
Inheritance diagram for UE::GC::FStructBatcher:Public Member Functions | |
| FStructBatcher (FWorkerContext &Context) | |
| FORCEINLINE_DEBUGGABLE void | PushSparseStructArray (FSchemaView Schema, FScriptSet &Array) |
| FORCEINLINE_DEBUGGABLE void | PushStructArray (FSchemaView Schema, uint8 *Data, int32 Num) |
| FORCEINLINE_DEBUGGABLE void | FlushBoundedQueues () |
| FStructBlockifier & | GetUnboundedQueue () |
| FSuspendedStructBatch | Suspend () |
Additional Inherited Members | |
Static Protected Attributes inherited from UE::GC::FBatcherBase | |
| static constexpr uint32 | ArrayBatchSize = 32 |
| static constexpr uint32 | UnvalidatedBatchSize = 32 |
| static constexpr uint32 | ValidatedBatchSize = 1024 |
| static constexpr uint32 | ValidatedPrefetchAhead = 64 |
|
inlineexplicit |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |