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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ReachabilityAnalysisState.h>
Public Member Functions | |
| FTimeSlicer (int32 InPollInterval, int32 InitialCounter, double InStartTime, double InTimeLimit, std::atomic< int32 > &InTimeLimitFlag) | |
| FORCEINLINE bool | IsTimeLimitExceeded () |
Timer that can be used with ParallelFor that distributes TimeLimit checks evenly across multiple threads
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inline |
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inline |