UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::FBoxFilter Class Reference

#include <BoxFilter.h>

Public Member Functions

 FBoxFilter (const float RadiusIn)
 
float GetWeight (const FVector2d &Dist) const
 
bool IsInFilterRegion (const FVector2d &Dist) const
 

Constructor & Destructor Documentation

◆ FBoxFilter()

UE::Geometry::FBoxFilter::FBoxFilter ( const float  RadiusIn)
inline

Member Function Documentation

◆ GetWeight()

float UE::Geometry::FBoxFilter::GetWeight ( const FVector2d Dist) const
inline
Returns
The filter weight given a 2D distance vector
Note
Works on general 2D point sets i.e., does not assume Cartesian/pixel grids

◆ IsInFilterRegion()

bool UE::Geometry::FBoxFilter::IsInFilterRegion ( const FVector2d Dist) const
inline
Returns
true if the given 2D distance vector is in the region where the filter is defined and false otherwise

The documentation for this class was generated from the following file: