UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::IMeshSpatial Member List

This is the complete list of members for UE::Geometry::IMeshSpatial, including all inherited members.

FindAllHitTriangles(const FRay3d &Ray, TArray< MeshIntersection::FHitIntersectionResult > &OutHits, const FQueryOptions &Options=FQueryOptions()) const =0UE::Geometry::IMeshSpatialpure virtual
FindNearestHitTriangle(const FRay3d &Ray, const FQueryOptions &Options=FQueryOptions()) constUE::Geometry::IMeshSpatialinlinevirtual
FindNearestHitTriangle(const FRay3d &Ray, double &NearestT, int &TID, const FQueryOptions &Options=FQueryOptions()) constUE::Geometry::IMeshSpatialinlinevirtual
FindNearestHitTriangle(const FRay3d &Ray, double &NearestT, int &TID, FVector3d &BaryCoords, const FQueryOptions &Options=FQueryOptions()) const =0UE::Geometry::IMeshSpatialpure virtual
FindNearestTriangle(const FVector3d &Point, double &NearestDistSqrOut, const FQueryOptions &Options=FQueryOptions()) const =0UE::Geometry::IMeshSpatialpure virtual
IsInside(const FVector3d &Point) const =0UE::Geometry::ISpatialpure virtual
SupportsNearestTriangle() const =0UE::Geometry::IMeshSpatialpure virtual
SupportsPointContainment() const =0UE::Geometry::ISpatialpure virtual
SupportsTriangleRayIntersection() const =0UE::Geometry::IMeshSpatialpure virtual
~IMeshSpatial()=defaultUE::Geometry::IMeshSpatialvirtual
~ISpatial()=defaultUE::Geometry::ISpatialvirtual