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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DistRay3Segment3.h>
Public Member Functions | |
| TDistRay3Segment3 (const TRay< Real > &RayIn, const TSegment3< Real > &SegmentIn) | |
| Real | Get () |
| Real | GetSquared () |
| Real | ComputeResult () |
Static Public Member Functions | |
| static double | SquaredDistance (const TRay< Real > &Ray, const TSegment3< Real > &Segment, Real &RayParam, Real &SegParam) |
Public Attributes | |
| TRay< Real > | Ray |
| TSegment3< Real > | Segment |
| Real | DistanceSquared = -1.0 |
| TVector< Real > | RayClosestPoint |
| Real | RayParameter |
| TVector< Real > | SegmentClosestPoint |
| Real | SegmentParameter |
Compute distance between 3D ray and 3D segment
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inlinestatic |
| Real UE::Geometry::TDistRay3Segment3< Real >::DistanceSquared = -1.0 |
| TRay<Real> UE::Geometry::TDistRay3Segment3< Real >::Ray |
| TVector<Real> UE::Geometry::TDistRay3Segment3< Real >::RayClosestPoint |
| Real UE::Geometry::TDistRay3Segment3< Real >::RayParameter |
| TSegment3<Real> UE::Geometry::TDistRay3Segment3< Real >::Segment |
| TVector<Real> UE::Geometry::TDistRay3Segment3< Real >::SegmentClosestPoint |
| Real UE::Geometry::TDistRay3Segment3< Real >::SegmentParameter |