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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <WeightMapTypes.h>
Public Member Functions | |
| int32 | Num () const |
| void | SetNum (int32 NewNum) |
| RealType | GetValueUnsafe (int32 Index) const |
| RealType | GetValue (int32 Index) const |
| RealType | GetInterpValueUnsafe (const FIndex3i &Indices, const FVector3d &BaryCoords) const |
| RealType | GetInterpValue (const FIndex3i &Indices, const FVector3d &BaryCoords) const |
| void | InvertWeightMap (TInterval1< RealType > Range=TInterval1< RealType >((RealType) 0,(RealType) 1.0)) |
Public Attributes | |
| RealType | DefaultValue |
| TArray< RealType > | Values |
FIndexedWeightMap stores an array of values, the intention is that these are "weights" on indices, for example per-vertex weights.
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| RealType UE::Geometry::TIndexedWeightMap< RealType >::DefaultValue |
| TArray<RealType> UE::Geometry::TIndexedWeightMap< RealType >::Values |