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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IntrRay3OrientedBox3.h>
Static Public Member Functions | |
| static bool | FindIntersection (const TRay< RealType > &Ray, const TOrientedBox3< RealType > &Box, RealType &RayParamOut) |
Compute intersection between 3D ray and 3D oriented box
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inlinestatic |
Find intersection of ray with oriented box
| Ray | query ray |
| Box | query box |
| RayParamOut | ray intersect T-value, or TNumericLimits::Max() on miss |
Based on GeometricTools Engine implementation: https://www.geometrictools.com/GTE/Mathematics/IntrRay3OrientedBox3.h