UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::IoStore::HTTP::FTransactionTwo Class Reference

Public Member Functions

void Begin (...)
 
void AddHeader (...)
 
FTransactId End (...)
 
FOutcome TrySendRequest (FTlsPeer &)
 
FOutcome TryRecvResponse (FTlsPeer &)
 
bool IsKeepAlive () const
 
uint32 GetStatusCode () const
 
FAnsiStringView GetStatusMessage () const
 
int64 GetContentLength () const
 
bool IsChunked () const
 
int64 GetRemaining () const
 
void ReadHeaders (FResponse::FHeaderSink) const
 
FOutcome TryRecv (FMutableMemoryView, FTlsPeer &)
 

Member Function Documentation

◆ AddHeader()

void UE::IoStore::HTTP::FTransactionTwo::AddHeader (   ...)
inline

◆ Begin()

void UE::IoStore::HTTP::FTransactionTwo::Begin (   ...)
inline

◆ End()

FTransactId UE::IoStore::HTTP::FTransactionTwo::End (   ...)
inline

◆ GetContentLength()

int64 UE::IoStore::HTTP::FTransactionTwo::GetContentLength ( ) const
inline

◆ GetRemaining()

int64 UE::IoStore::HTTP::FTransactionTwo::GetRemaining ( ) const
inline

◆ GetStatusCode()

uint32 UE::IoStore::HTTP::FTransactionTwo::GetStatusCode ( ) const
inline

◆ GetStatusMessage()

FAnsiStringView UE::IoStore::HTTP::FTransactionTwo::GetStatusMessage ( ) const
inline

◆ IsChunked()

bool UE::IoStore::HTTP::FTransactionTwo::IsChunked ( ) const
inline

◆ IsKeepAlive()

bool UE::IoStore::HTTP::FTransactionTwo::IsKeepAlive ( ) const
inline

◆ ReadHeaders()

void UE::IoStore::HTTP::FTransactionTwo::ReadHeaders ( FResponse::FHeaderSink  ) const
inline

◆ TryRecv()

FOutcome UE::IoStore::HTTP::FTransactionTwo::TryRecv ( FMutableMemoryView  ,
FTlsPeer  
)
inline

◆ TryRecvResponse()

FOutcome UE::IoStore::HTTP::FTransactionTwo::TryRecvResponse ( FTlsPeer )
inline

◆ TrySendRequest()

FOutcome UE::IoStore::HTTP::FTransactionTwo::TrySendRequest ( FTlsPeer )
inline

The documentation for this class was generated from the following file: