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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IrisLogUtils.h>
Public Member Functions | |
| bool | ShouldLog (uint32 Hash) const |
| bool | ShouldLog (const FName &Name) const |
Utility class to determine whether some message coupled to a hash hasn't been logged yet. Example usage would be for exmaple if you only want to log something once per class.
Returns true if the hash of the Name has not been encountered in a call to ShouldLog before.
Returns true if the Hash has not been encountered in a call to ShouldLog before.