#include <NetToken.h>
◆ FTypeId
◆ anonymous enum
◆ anonymous enum
| Enumerator |
|---|
| InvalidTokenTypeId | |
◆ anonymous enum
| Enumerator |
|---|
| InvalidTokenIndex | |
◆ anonymous enum
How many bits we use to express the TypeId for NetTokens, Increasing this value will break network compatibility and might need versioning for replays.
| Enumerator |
|---|
| TokenTypeIdBits | |
◆ anonymous enum
How many bits we use to express the index part of NetTokens
◆ anonymous enum
◆ anonymous enum
| Enumerator |
|---|
| MaxNetTokenCount | |
◆ ENetTokenAuthority
◆ FNetToken()
| UE::Net::FNetToken::FNetToken |
( |
| ) |
|
|
inline |
◆ GetIndex()
| uint32 UE::Net::FNetToken::GetIndex |
( |
| ) |
const |
|
inline |
◆ GetTypeId()
| FTypeId UE::Net::FNetToken::GetTypeId |
( |
| ) |
const |
|
inline |
◆ IsAssignedByAuthority()
| bool UE::Net::FNetToken::IsAssignedByAuthority |
( |
| ) |
const |
|
inline |
◆ IsValid()
| bool UE::Net::FNetToken::IsValid |
( |
| ) |
const |
|
inline |
◆ operator==()
| bool UE::Net::FNetToken::operator== |
( |
const FNetToken & |
Other | ) |
const |
|
inline |
◆ ToString()
| FString UE::Net::FNetToken::ToString |
( |
| ) |
const |
|
inline |
◆ GetTypeHash
◆ UE::Net::FNetTokenStore
◆ bIsAssignedByAuthority
| uint32 UE::Net::FNetToken::bIsAssignedByAuthority |
◆ Index
| uint32 UE::Net::FNetToken::Index |
◆ Padding
| uint32 UE::Net::FNetToken::Padding |
◆ TypeId
| uint32 UE::Net::FNetToken::TypeId |
◆ Value
| uint32 UE::Net::FNetToken::Value |
The documentation for this class was generated from the following file:
- Engine/Source/Runtime/Net/Core/Public/Net/Core/NetToken/NetToken.h