UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::FReplicationStateOwnerCollector Class Reference

#include <ReplicationFragment.h>

Public Member Functions

 FReplicationStateOwnerCollector (UObject **InOwners, uint32 InMaxOwnerCount)
 
void AddOwner (UObject *Object)
 
UObject ** GetOwners () const
 
uint32 GetOwnerCount () const
 
void Reset ()
 

Constructor & Destructor Documentation

◆ FReplicationStateOwnerCollector()

UE::Net::FReplicationStateOwnerCollector::FReplicationStateOwnerCollector ( UObject **  InOwners,
uint32  InMaxOwnerCount 
)
inline

Member Function Documentation

◆ AddOwner()

void UE::Net::FReplicationStateOwnerCollector::AddOwner ( UObject Object)
inline

◆ GetOwnerCount()

uint32 UE::Net::FReplicationStateOwnerCollector::GetOwnerCount ( ) const
inline

◆ GetOwners()

UObject ** UE::Net::FReplicationStateOwnerCollector::GetOwners ( ) const
inline

◆ Reset()

void UE::Net::FReplicationStateOwnerCollector::Reset ( )
inline

The documentation for this class was generated from the following file: