UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::FShrinkWrapNetObjectAttachment Member List

This is the complete list of members for UE::Net::FShrinkWrapNetObjectAttachment, including all inherited members.

AddRef() constUE::Net::FNetBlobinline
BlobDescriptorUE::Net::FNetBlobprotected
CallGetNetObjectReferenceExports() constUE::Net::FNetBlobinline
CallGetNetTokenExports() constUE::Net::FNetBlobinline
CollectObjectReferences(FNetSerializationContext &Context, FNetReferenceCollector &Collector) constUE::Net::FNetBlob
CreationInfoUE::Net::FNetBlobprotected
DeserializeBlob(FNetSerializationContext &Context)UE::Net::FNetBlobprotected
DeserializeCreationInfo(FNetSerializationContext &Context, FNetBlobCreationInfo &OutCreationInfo)UE::Net::FNetBlobstatic
FNetBlob(const FNetBlobCreationInfo &)UE::Net::FNetBlob
FNetBlob(const FNetBlob &)=deleteUE::Net::FNetBlobprotected
FShrinkWrapNetObjectAttachment(FNetSerializationContext &Context, const TRefCountPtr< FNetObjectAttachment > &OriginalBlob, TArray< uint32 > &&Payload, uint32 PayloadBitCount)UE::Net::FShrinkWrapNetObjectAttachment
GetCreationInfo() constUE::Net::FNetBlobinline
GetRefCount() constUE::Net::FNetBlobinline
GetReplicationStateDescriptor() constUE::Net::FNetBlobinline
HasExports() constUE::Net::FNetBlobinline
IsReliable() constUE::Net::FNetBlobinline
operator=(const FNetBlob &)=deleteUE::Net::FNetBlobprotected
QuantizedBlobStateUE::Net::FNetBlobprotected
Release() constUE::Net::FNetBlob
SerializeBlob(FNetSerializationContext &Context) constUE::Net::FNetBlobprotected
SerializeCreationInfo(FNetSerializationContext &Context, const FNetBlobCreationInfo &CreationInfo)UE::Net::FNetBlobstatic
SetState(const TRefCountPtr< const FReplicationStateDescriptor > &BlobDescriptor, FQuantizedBlobState &&QuantizedBlobState)UE::Net::FNetBlob
~FNetBlob()UE::Net::FNetBlobprotectedvirtual