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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for UE::Net::Private::FInstancedStructDescriptorCache, including all inherited members.
| AddSupportedTypes(const TConstArrayView< TSoftObjectPtr< UScriptStruct > > &SupportedTypes) | UE::Net::Private::FInstancedStructDescriptorCache | |
| FindDescriptor(FName StructPath) | UE::Net::Private::FInstancedStructDescriptorCache | |
| FindDescriptor(const UScriptStruct *Struct) | UE::Net::Private::FInstancedStructDescriptorCache | |
| FindOrAddDescriptor(FName StructPath) | UE::Net::Private::FInstancedStructDescriptorCache | |
| FindOrAddDescriptor(const UScriptStruct *Struct) | UE::Net::Private::FInstancedStructDescriptorCache | |
| FInstancedStructDescriptorCache() | UE::Net::Private::FInstancedStructDescriptorCache | |
| IsSupportedType(const UScriptStruct *Struct) const | UE::Net::Private::FInstancedStructDescriptorCache | |
| SetDebugName(const FString &DebugName) | UE::Net::Private::FInstancedStructDescriptorCache | |
| SetMaxCachedDescriptorCount(int32 MaxCount) | UE::Net::Private::FInstancedStructDescriptorCache | |
| ~FInstancedStructDescriptorCache() | UE::Net::Private::FInstancedStructDescriptorCache |