UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueue Member List

This is the complete list of members for UE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueue, including all inherited members.

CanSendBlobs() constUE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueueinline
CommitReplicationRecord(const FReliableNetBlobQueue::FReplicationRecord &Record)UE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueueinline
DropUnreliable()UE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueueinline
Enqueue(TArrayView< const TRefCountPtr< FNetBlob > > Attachments)UE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueueinline
FReliableSendQueue()UE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueueinline
GetUnreliableCount() constUE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueueinline
GetUnsentBlobCount() constUE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueueinline
HasUnsentBlobs() constUE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueueinline
IsAllSentAndAcked() constUE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueueinline
IsSafeToDestroy() constUE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueueinline
IsSendWindowFull() constUE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueueinline
ProcessPacketDeliveryStatus(EPacketDeliveryStatus Status, const FReliableNetBlobQueue::FReplicationRecord &Record)UE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueueinline
Serialize(FNetSerializationContext &Context, FNetRefHandle RefHandle, FReliableNetBlobQueue::FReplicationRecord &OutRecord)UE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueueinline