◆ FReliableSendQueue()
| UE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueue::FReliableSendQueue |
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◆ CanSendBlobs()
| bool UE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueue::CanSendBlobs |
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◆ CommitReplicationRecord()
◆ DropUnreliable()
| void UE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueue::DropUnreliable |
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◆ Enqueue()
◆ GetUnreliableCount()
| SIZE_T UE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueue::GetUnreliableCount |
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◆ GetUnsentBlobCount()
| uint32 UE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueue::GetUnsentBlobCount |
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◆ HasUnsentBlobs()
| bool UE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueue::HasUnsentBlobs |
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◆ IsAllSentAndAcked()
| bool UE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueue::IsAllSentAndAcked |
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◆ IsSafeToDestroy()
| bool UE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueue::IsSafeToDestroy |
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◆ IsSendWindowFull()
| bool UE::Net::Private::FNetObjectAttachmentSendQueue::FReliableSendQueue::IsSendWindowFull |
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◆ ProcessPacketDeliveryStatus()
◆ Serialize()
The documentation for this class was generated from the following file: