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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for UE::Net::Private::FNetPingQoSBase:Public Member Functions | |
| void | Release () |
Protected Member Functions | |
| FNetPingQoSBase ()=delete | |
| FNetPingQoSBase (EPingType InPingType, FNetPing *InOwner) | |
| void | Reset () |
| void | PingResult (FIcmpEchoResult Result) |
Protected Attributes | |
| bool | bPingInProgress = false |
| double | PingTimestamp = 0.0 |
Base class for QoS-derived ping type handling
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Base constructor
| InPingType | The QoS ping type this instance will handle |
| InOwner | The FNetPing instance which owns this ping type handler |
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Handles receiving a QoS ping result.
| Result | The QoS ping result to handle |
| void UE::Net::Private::FNetPingQoSBase::Release | ( | ) |
Release an in-progress QoS ping handler from its Owner
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Resets the ping type handler, discarding any active pings
Whether or not a ping is in progress
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The timestamp at which the last ping began