#include <ReplicationRecord.h>
◆ ReplicationRecordIndex
◆ FReplicationRecord()
| UE::Net::Private::FReplicationRecord::FReplicationRecord |
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inline |
◆ DequeueAttachmentRecord()
| uint64 UE::Net::Private::FReplicationRecord::DequeueAttachmentRecord |
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inline |
◆ DequeueSubObjectRecord()
◆ GetFrontIndex()
◆ GetInfoCount()
| const uint32 UE::Net::Private::FReplicationRecord::GetInfoCount |
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const |
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inline |
◆ GetInfoForIndex() [1/2]
◆ GetInfoForIndex() [2/2]
◆ GetRecordCount()
| const uint32 UE::Net::Private::FReplicationRecord::GetRecordCount |
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const |
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inline |
◆ GetUnusedInfoCount()
| const uint32 UE::Net::Private::FReplicationRecord::GetUnusedInfoCount |
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const |
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inline |
◆ PeekInfo()
| const FRecordInfo & UE::Net::Private::FReplicationRecord::PeekInfo |
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const |
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inline |
◆ PeekInfoAtOffset()
| const FRecordInfo & UE::Net::Private::FReplicationRecord::PeekInfoAtOffset |
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uint32 |
Offset | ) |
const |
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inline |
◆ PeekRecordAtOffset()
| const uint32 UE::Net::Private::FReplicationRecord::PeekRecordAtOffset |
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uint32 |
Offset | ) |
const |
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inline |
◆ PopInfoAndRemoveFromList()
| void UE::Net::Private::FReplicationRecord::PopInfoAndRemoveFromList |
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FRecordInfoList & |
RecordList | ) |
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inline |
◆ PopRecord()
| uint16 UE::Net::Private::FReplicationRecord::PopRecord |
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inline |
◆ PushInfoAndAddToList() [1/2]
◆ PushInfoAndAddToList() [2/2]
◆ PushRecord()
| void UE::Net::Private::FReplicationRecord::PushRecord |
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uint16 |
InfoCount | ) |
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inline |
◆ ResetList()
◆ InvalidReplicationRecordIndex
◆ MaxReplicationRecordCount
◆ ObjectIndexBitCount
| constexpr uint32 UE::Net::Private::FReplicationRecord::ObjectIndexBitCount = 20U |
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staticconstexpr |
◆ ReplicatedObjectStateBitCount
| constexpr uint32 UE::Net::Private::FReplicationRecord::ReplicatedObjectStateBitCount = 5U |
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staticconstexpr |
The documentation for this class was generated from the following file: