UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Private::FOutputDevicesReadScopeLock Class Reference

Public Member Functions

FORCEINLINE FOutputDevicesReadScopeLock (FOutputDeviceRedirectorState &InState)
 
FORCEINLINE ~FOutputDevicesReadScopeLock ()
 

Detailed Description

A scoped lock for readers of the OutputDevices arrays.

The read lock:

  • Must be locked to read the OutputDevices arrays.
  • Must be locked to write to unbuffered output devices.
  • Must not be entered when the thread holds a write or primary lock.

Constructor & Destructor Documentation

◆ FOutputDevicesReadScopeLock()

FORCEINLINE UE::Private::FOutputDevicesReadScopeLock::FOutputDevicesReadScopeLock ( FOutputDeviceRedirectorState InState)
inlineexplicit

◆ ~FOutputDevicesReadScopeLock()

FORCEINLINE UE::Private::FOutputDevicesReadScopeLock::~FOutputDevicesReadScopeLock ( )
inline

The documentation for this class was generated from the following file: