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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RemoteObjectSerialization.h>
Public Member Functions | |
| FRemoteObjectConstructionOverrides ()=default | |
| FRemoteObjectConstructionOverrides (const TArray< FRemoteObjectHeader > &InObjectHeaders) | |
| const FRemoteObjectConstructionParams * | Find (FName InName, UObject *InOuter) const |
Stores basic information for constructing remote (sub)objects. Prevents unnecessary calls to FRemoteObjectId::Generate() when constructing default subobjects (or in general objects constructed in remote objects' constructors) Sets the SerialNumber during subobject construction so that any weak pointers also constructed in constructors that may point to a subobject, has the correct SerialNumber
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default |
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explicit |
| const FRemoteObjectConstructionParams * UE::RemoteObject::Serialization::FRemoteObjectConstructionOverrides::Find | ( | FName | InName, |
| UObject * | InOuter | ||
| ) | const |
Finds object construction overrides for an object that will be constricted with the specified Name and Outer