#include <PreprocessedFontGeometry.h>
Representation of an FPreprocessedGlyphGeometry object stored elsewhere.
◆ FPreprocessedGlyphGeometryView() [1/2]
| UE::Slate::FPreprocessedGlyphGeometryView::FPreprocessedGlyphGeometryView |
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◆ FPreprocessedGlyphGeometryView() [2/2]
| UE::Slate::FPreprocessedGlyphGeometryView::FPreprocessedGlyphGeometryView |
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uint8 |
InFlags, |
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int32 |
InContourCount, |
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const uint8 * |
InContourDataPtr, |
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const int16 * |
InCoordinateDataPtr, |
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int32 |
InContourDataLength, |
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int32 |
InCoordinateDataLength |
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◆ HasAllContoursReversedWindings()
| bool UE::Slate::FPreprocessedGlyphGeometryView::HasAllContoursReversedWindings |
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const |
Returns true if all contours have reversed windings.
◆ UpdateGeometry()
If full geometry data is available, OutMsdfgenShape will be overwritten with this data. Otherwise, false is returned.
◆ UpdateWindings()
If winding data is available and the provided MSDFgen Shape is compatible, its contours will be reversed based on this data. Otherwise, false is returned.
◆ FPreprocessedFontGeometry
| friend UE::Slate::FPreprocessedGlyphGeometryView::FPreprocessedFontGeometry |
The documentation for this class was generated from the following files: