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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IntrusiveUniqueLock.h>
Public Member Functions | |
| TIntrusiveUniqueLock (TIntrusiveUniqueLock &NoCopyConstruction)=delete | |
| TIntrusiveUniqueLock & | operator= (TIntrusiveUniqueLock &NoAssignment)=delete |
| TIntrusiveUniqueLock (std::atomic< StateType > &InState) | |
| ~TIntrusiveUniqueLock () | |
An intrusive mutex wrapper that locks on construction and unlocks on destruction. For details on how to set up an intrusive mutex, see the IntrusiveMutex.h header.
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delete |
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inlineexplicit |
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inline |
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delete |