![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <LandscapeEditResourcesSubsystem.h>
Inheritance diagram for ULandscapeScratchRenderTarget::FTransitionBatcherScope:Public Member Functions | |
| FTransitionBatcherScope (UE::Landscape::FRDGBuilderRecorder &RDGBuilderRecorder) | |
| ~FTransitionBatcherScope () | |
| void | TransitionTo (ULandscapeScratchRenderTarget *InScratchRenderTarget, ERHIAccess InStateAfter) |
Additional Inherited Members | |
Protected Member Functions inherited from FNoncopyable | |
| FNoncopyable () | |
| ~FNoncopyable () | |
| ULandscapeScratchRenderTarget::FTransitionBatcherScope::FTransitionBatcherScope | ( | UE::Landscape::FRDGBuilderRecorder & | RDGBuilderRecorder | ) |
| ULandscapeScratchRenderTarget::FTransitionBatcherScope::~FTransitionBatcherScope | ( | ) |
| void ULandscapeScratchRenderTarget::FTransitionBatcherScope::TransitionTo | ( | ULandscapeScratchRenderTarget * | InScratchRenderTarget, |
| ERHIAccess | InStateAfter | ||
| ) |