UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UMaterialInstanceDynamic Member List

This is the complete list of members for UMaterialInstanceDynamic, including all inherited members.

AbortInsideMemberFunction() constUObject
AddAssetUserData(UAssetUserData *InUserData) overrideUMaterialInterfacevirtual
AddParameterValueInternal(const FMaterialParameterInfo &ParameterInfo, const FMaterialParameterMetadata &Meta, EMaterialSetParameterValueFlags Flags=EMaterialSetParameterValueFlags::None)UMaterialInstanceprotected
AddRef() constUObjectBase
AddReferencedObjects(UObject *InThis, FReferenceCollector &Collector)UMaterialInstancestatic
AddToCluster(UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false)UObjectBaseUtility
AddToRoot()UObjectBaseUtilityinline
AllMaterialsCacheResourceShadersForRendering(bool bUpdateProgressDialog=false, bool bCacheAllRemainingShaders=true)UMaterialInstancestatic
AllocatePermutationResource()UMaterialInstancevirtual
AnalyzeMaterialCompilationInCallback(TFunctionRef< void(FMaterialCompiler *)> InCompilationCallback, FMaterialAnalysisResult &OutResult)UMaterialInterface
AnalyzeMaterialCustomOutput(UMaterialExpressionCustomOutput *InCustomOutput, int32 InOutputIndex, FMaterialAnalysisResult &OutResult)UMaterialInterface
AnalyzeMaterialProperty(EMaterialProperty InProperty, int32 &OutNumTextureCoordinates, bool &bOutRequiresVertexData)UMaterialInterface
AnalyzeMaterialPropertyEx(EMaterialProperty InProperty, FMaterialAnalysisResult &OutResult)UMaterialInterface
AnalyzeMaterialTranslationOutput(FMaterialResource *MaterialResource, EShaderPlatform ShaderPlatform, FMaterialAnalysisResult &OutResult)UMaterialInterface
AnalyzeMaterialTranslationOutput(FMaterialResource *MaterialResource, EShaderPlatform ShaderPlatform, bool ValidationMode, FMaterialAnalysisResult &OutResult)UMaterialInterface
AppendName(FString &ResultString) constUObjectBaseUtilityinline
AreNativePropertiesIdenticalTo(UObject *Other) constUObjectinlinevirtual
AssertDefaultMaterialsExist()UMaterialInterfacestatic
AssertDefaultMaterialsPostLoaded()UMaterialInterfacestatic
AssetUserDataUMaterialInterfaceprotected
AtomicallyClearFlags(EObjectFlags FlagsToClear)UObjectBaseinline
AtomicallyClearInternalFlags(EInternalObjectFlags FlagsToClear) constUObjectBaseUtilityinline
AtomicallySetFlags(EObjectFlags FlagsToAdd)UObjectBaseinline
BasePropertyOverridesUMaterialInstance
BeginDestroy() overrideUMaterialInstancevirtual
bIncludedInBaseGameUMaterialInterface
BlendableLocationOverrideUMaterialInstance
BlendablePriorityOverrideUMaterialInstance
BlendModeUMaterialInstance
bLoadedCachedDataUMaterialInstanceprotected
bLoadedCachedExpressionDataUMaterialInterfaceprotected
BuildSubobjectMapping(UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) constUObjectvirtual
CachedDataUMaterialInstanceprotected
CachedExpressionDataUMaterialInterfaceprotected
CachedTexturesSamplingInfoUMaterialInterfaceprotected
CacheResourceShadersForRendering(EMaterialShaderPrecompileMode PrecompileMode=EMaterialShaderPrecompileMode::Default)UMaterialInstanceprotected
CacheResourceShadersForRendering(EMaterialShaderPrecompileMode PrecompileMode, FMaterialResourceDeferredDeletionArray &OutResourcesToFree)UMaterialInstanceprotected
CacheShaders(EMaterialShaderPrecompileMode CompileMode) overrideUMaterialInstancevirtual
CacheShadersForResources(EShaderPlatform ShaderPlatform, const TArray< FMaterialResource * > &ResourcesToCache, EMaterialShaderPrecompileMode PrecompileMode=EMaterialShaderPrecompileMode::Default, const ITargetPlatform *TargetPlatform=nullptr)UMaterialInstanceprotected
CacheTexturesSamplingInfo()UMaterialInterfaceprotected
CalculateTexturesSamplingInfo(UTexture *Texture) overrideUMaterialInstancevirtual
CallAddReferencedObjects(FReferenceCollector &Collector)UObject
CallFunction(FFrame &Stack, RESULT_DECL, UFunction *Function)UObject
CallFunctionByNameWithArguments(const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false)UObject
CallRemoteFunction(UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack)UObjectinlinevirtual
CanBeClusterRoot() constUObjectBaseUtilityinlinevirtual
CanBeInCluster() constUObjectBaseUtilityvirtual
CanCacheTexturesSamplingInfo() const overrideUMaterialInstanceDynamicinlineprotectedvirtual
CanCheckDefaultSubObjects(bool bForceCheck, bool &bResult) constUObjectprotected
CanCreateInCurrentContext(UObject *Template)UObjectstatic
CastsRayTracedShadows() const overrideUMaterialInstancevirtual
CheckDefaultSubobjects(bool bForceCheck=false) constUObject
CheckDefaultSubobjectsInternal() constUObjectprotectedvirtual
CheckMaterialUsage(const EMaterialUsage Usage) overrideUMaterialInstancevirtual
UMaterialInterface::CheckMaterialUsageUMaterialInterface
CheckMaterialUsage_Concurrent(const EMaterialUsage Usage) const overrideUMaterialInstancevirtual
UMaterialInterface::CheckMaterialUsage_ConcurrentUMaterialInterface
ClearFlags(EObjectFlags FlagsToClear)UObjectBaseUtilityinline
ClearGarbage()UObjectBaseUtilityinline
ClearInternalFlags(EInternalObjectFlags FlagsToClear) constUObjectBaseUtilityinline
ClearNumericParameterDefault(EMaterialParameterType Type, const FHashedMaterialParameterInfo &ParameterInfo, EShaderPlatform InShaderPlatform) overrideUMaterialInstancevirtual
UMaterialInterface::ClearNumericParameterDefaultUMaterialInterface
ClearParameterValuesInternal(EMaterialInstanceClearParameterFlag Flags=EMaterialInstanceClearParameterFlag::AllNonStatic)UMaterialInstanceprotected
CollectDefaultSubobjects(TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) constUObject
CollectSaveOverrides(FObjectCollectSaveOverridesContext SaveContext)UObjectvirtual
ConditionalBeginDestroy()UObject
ConditionalFinishDestroy()UObject
ConditionalPostLoad()UObject
ConditionalPostLoadSubobjects(struct FObjectInstancingGraph *OuterInstanceGraph=NULL)UObject
ConditionalPreload()UObject
CopyMaterialInstanceParameters(UMaterialInterface *Source)UMaterialInstanceprotected
CopyMaterialUniformParametersInternal(UMaterialInterface *Source)UMaterialInstanceprotected
CreateCluster()UObjectBaseUtilityvirtual
CreateDefaultSubobject(FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)UObject
CreateDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateEditorOnlyDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateOptionalDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateOptionalDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
DECLARE_FUNCTION(ProcessInternal)UObject
DECLARE_FUNCTION(execUndefined)UObject
DECLARE_FUNCTION(execLocalVariable)UObject
DECLARE_FUNCTION(execInstanceVariable)UObject
DECLARE_FUNCTION(execDefaultVariable)UObject
DECLARE_FUNCTION(execLocalOutVariable)UObject
DECLARE_FUNCTION(execInterfaceVariable)UObject
DECLARE_FUNCTION(execClassSparseDataVariable)UObject
DECLARE_FUNCTION(execInterfaceContext)UObject
DECLARE_FUNCTION(execArrayElement)UObject
DECLARE_FUNCTION(execBoolVariable)UObject
DECLARE_FUNCTION(execClassDefaultVariable)UObject
DECLARE_FUNCTION(execEndFunctionParms)UObject
DECLARE_FUNCTION(execNothing)UObject
DECLARE_FUNCTION(execNothingInt32)UObject
DECLARE_FUNCTION(execNothingOp4a)UObject
DECLARE_FUNCTION(execBreakpoint)UObject
DECLARE_FUNCTION(execTracepoint)UObject
DECLARE_FUNCTION(execWireTracepoint)UObject
DECLARE_FUNCTION(execInstrumentation)UObject
DECLARE_FUNCTION(execEndOfScript)UObject
DECLARE_FUNCTION(execReturnNothing)UObject
DECLARE_FUNCTION(execEmptyParmValue)UObject
DECLARE_FUNCTION(execJump)UObject
DECLARE_FUNCTION(execJumpIfNot)UObject
DECLARE_FUNCTION(execAssert)UObject
DECLARE_FUNCTION(execPushExecutionFlow)UObject
DECLARE_FUNCTION(execPopExecutionFlow)UObject
DECLARE_FUNCTION(execComputedJump)UObject
DECLARE_FUNCTION(execPopExecutionFlowIfNot)UObject
DECLARE_FUNCTION(execLet)UObject
DECLARE_FUNCTION(execLetObj)UObject
DECLARE_FUNCTION(execLetWeakObjPtr)UObject
DECLARE_FUNCTION(execLetBool)UObject
DECLARE_FUNCTION(execLetDelegate)UObject
DECLARE_FUNCTION(execLetMulticastDelegate)UObject
DECLARE_FUNCTION(execAddMulticastDelegate)UObject
DECLARE_FUNCTION(execClearMulticastDelegate)UObject
DECLARE_FUNCTION(execEatReturnValue)UObject
DECLARE_FUNCTION(execRemoveMulticastDelegate)UObject
DECLARE_FUNCTION(execSelf)UObject
DECLARE_FUNCTION(execContext)UObject
DECLARE_FUNCTION(execContext_FailSilent)UObject
DECLARE_FUNCTION(execStructMemberContext)UObject
DECLARE_FUNCTION(execVirtualFunction)UObject
DECLARE_FUNCTION(execFinalFunction)UObject
DECLARE_FUNCTION(execLocalVirtualFunction)UObject
DECLARE_FUNCTION(execLocalFinalFunction)UObject
DECLARE_FUNCTION(execStructCmpEq)UObject
DECLARE_FUNCTION(execStructCmpNe)UObject
DECLARE_FUNCTION(execStructMember)UObject
DECLARE_FUNCTION(execEqualEqual_DelegateDelegate)UObject
DECLARE_FUNCTION(execNotEqual_DelegateDelegate)UObject
DECLARE_FUNCTION(execEqualEqual_DelegateFunction)UObject
DECLARE_FUNCTION(execNotEqual_DelegateFunction)UObject
DECLARE_FUNCTION(execIntConst)UObject
DECLARE_FUNCTION(execInt64Const)UObject
DECLARE_FUNCTION(execUInt64Const)UObject
DECLARE_FUNCTION(execSkipOffsetConst)UObject
DECLARE_FUNCTION(execFloatConst)UObject
DECLARE_FUNCTION(execDoubleConst)UObject
DECLARE_FUNCTION(execStringConst)UObject
DECLARE_FUNCTION(execUnicodeStringConst)UObject
DECLARE_FUNCTION(execTextConst)UObject
DECLARE_FUNCTION(execPropertyConst)UObject
DECLARE_FUNCTION(execObjectConst)UObject
DECLARE_FUNCTION(execSoftObjectConst)UObject
DECLARE_FUNCTION(execFieldPathConst)UObject
DECLARE_FUNCTION(execInstanceDelegate)UObject
DECLARE_FUNCTION(execNameConst)UObject
DECLARE_FUNCTION(execByteConst)UObject
DECLARE_FUNCTION(execIntZero)UObject
DECLARE_FUNCTION(execIntOne)UObject
DECLARE_FUNCTION(execTrue)UObject
DECLARE_FUNCTION(execFalse)UObject
DECLARE_FUNCTION(execNoObject)UObject
DECLARE_FUNCTION(execNullInterface)UObject
DECLARE_FUNCTION(execIntConstByte)UObject
DECLARE_FUNCTION(execRotationConst)UObject
DECLARE_FUNCTION(execVectorConst)UObject
DECLARE_FUNCTION(execVector3fConst)UObject
DECLARE_FUNCTION(execTransformConst)UObject
DECLARE_FUNCTION(execStructConst)UObject
DECLARE_FUNCTION(execSetArray)UObject
DECLARE_FUNCTION(execSetSet)UObject
DECLARE_FUNCTION(execSetMap)UObject
DECLARE_FUNCTION(execArrayConst)UObject
DECLARE_FUNCTION(execSetConst)UObject
DECLARE_FUNCTION(execMapConst)UObject
DECLARE_FUNCTION(execBitFieldConst)UObject
DECLARE_FUNCTION(execNew)UObject
DECLARE_FUNCTION(execClassContext)UObject
DECLARE_FUNCTION(execNativeParm)UObject
DECLARE_FUNCTION(execCast)UObject
DECLARE_FUNCTION(execDynamicCast)UObject
DECLARE_FUNCTION(execMetaCast)UObject
DECLARE_FUNCTION(execInterfaceCast)UObject
DECLARE_FUNCTION(execDoubleToFloatCast)UObject
DECLARE_FUNCTION(execFloatToDoubleCast)UObject
DECLARE_FUNCTION(execObjectToBool)UObject
DECLARE_FUNCTION(execInterfaceToBool)UObject
DECLARE_FUNCTION(execObjectToInterface)UObject
DECLARE_FUNCTION(execInterfaceToInterface)UObject
DECLARE_FUNCTION(execInterfaceToObject)UObject
DECLARE_FUNCTION(execGetDynArrayElement)UObject
DECLARE_FUNCTION(execSetDynArrayElement)UObject
DECLARE_FUNCTION(execGetDynArrayLength)UObject
DECLARE_FUNCTION(execSetDynArrayLength)UObject
DECLARE_FUNCTION(execDynArrayInsert)UObject
DECLARE_FUNCTION(execDynArrayRemove)UObject
DECLARE_FUNCTION(execDynArrayFind)UObject
DECLARE_FUNCTION(execDynArrayFindStruct)UObject
DECLARE_FUNCTION(execDynArrayAdd)UObject
DECLARE_FUNCTION(execDynArrayAddItem)UObject
DECLARE_FUNCTION(execDynArrayInsertItem)UObject
DECLARE_FUNCTION(execDynArrayRemoveItem)UObject
DECLARE_FUNCTION(execDynArraySort)UObject
DECLARE_FUNCTION(execBindDelegate)UObject
DECLARE_FUNCTION(execCallMulticastDelegate)UObject
DECLARE_FUNCTION(execLetValueOnPersistentFrame)UObject
DECLARE_FUNCTION(execCallMathFunction)UObject
DECLARE_FUNCTION(execSwitchValue)UObject
DECLARE_FUNCTION(execArrayGetByRef)UObject
DECLARE_FUNCTION(execAutoRtfmTransact)UObject
DECLARE_FUNCTION(execAutoRtfmStopTransact)UObject
DECLARE_FUNCTION(execAutoRtfmAbortIfNot)UObject
DeferredRegister(UClass *UClassStaticClass, const TCHAR *PackageName, const TCHAR *Name)UObjectBaseprotectedvirtual
DestroyNonNativeProperties()UObject
DetachExternalPackage()UObjectBaseUtility
DisplacementFadeRangeUMaterialInstance
DisplacementScalingUMaterialInstance
DoubleVectorParameterValuesUMaterialInstance
DumpDebugInfo(FOutputDevice &OutputDevice) const overrideUMaterialInstancevirtual
ENetFields_Private enum nameUObject
EnsureIsComplete()UMaterialInterface
Equivalent(const UMaterialInstance *CompareTo) constUMaterialInstance
ExecuteUbergraph(int32 EntryPoint)UObject
ExportCustomProperties(FOutputDevice &Out, uint32 Indent)UObjectinlinevirtual
FilterOutPlatformShadingModels(EShaderPlatform Platform, FMaterialShadingModelField &ShadingModels)UMaterialInterfacestatic
FindFunction(FName InName) constUObject
FindFunctionChecked(FName InName) constUObject
FindNearestCommonBaseClass(const UClass *TestClass) constUObjectBaseUtility
FindTextureStreamingDataIndexRange(FName TextureName, int32 &LowerIndex, int32 &HigherIndex) constUMaterialInterface
FinishCacheUniformExpressions() constUMaterialInstance
FinishDestroy() overrideUMaterialInstancevirtual
FontParameterValuesUMaterialInstance
GetAllDoubleVectorParameterInfo(TArray< FMaterialParameterInfo > &OutParameterInfo, TArray< FGuid > &OutParameterIds) constUMaterialInterface
GetAllFontParameterInfo(TArray< FMaterialParameterInfo > &OutParameterInfo, TArray< FGuid > &OutParameterIds) constUMaterialInterface
GetAllMarks() constUObjectBaseUtilityinline
GetAllParameterCollectionParameterInfo(TArray< FMaterialParameterInfo > &OutParameterInfo, TArray< FGuid > &OutParameterIds) constUMaterialInterface
GetAllParameterInfoOfType(EMaterialParameterType Type, TArray< FMaterialParameterInfo > &OutParameterInfo, TArray< FGuid > &OutParameterIds) constUMaterialInterfacevirtual
GetAllParametersOfType(EMaterialParameterType Type, TMap< FMaterialParameterInfo, FMaterialParameterMetadata > &OutParameters) const overrideUMaterialInstancevirtual
GetAllRuntimeVirtualTextureParameterInfo(TArray< FMaterialParameterInfo > &OutParameterInfo, TArray< FGuid > &OutParameterIds) constUMaterialInterface
GetAllScalarParameterInfo(TArray< FMaterialParameterInfo > &OutParameterInfo, TArray< FGuid > &OutParameterIds) constUMaterialInterface
GetAllShaderMaps(TArray< FMaterialShaderMap * > &OutShaderMaps)UMaterialInstance
GetAllSparseVolumeTextureParameterInfo(TArray< FMaterialParameterInfo > &OutParameterInfo, TArray< FGuid > &OutParameterIds) constUMaterialInterface
GetAllTextureCollectionParameterInfo(TArray< FMaterialParameterInfo > &OutParameterInfo, TArray< FGuid > &OutParameterIds) constUMaterialInterface
GetAllTextureParameterInfo(TArray< FMaterialParameterInfo > &OutParameterInfo, TArray< FGuid > &OutParameterIds) constUMaterialInterface
GetAllVectorParameterInfo(TArray< FMaterialParameterInfo > &OutParameterInfo, TArray< FGuid > &OutParameterIds) constUMaterialInterface
GetArchetype() constUObject
GetArchetypeFromRequiredInfo(const UClass *Class, const UObject *Outer, FName Name, EObjectFlags ObjectFlags)UObjectstatic
GetArchetypeInstances(TArray< UObject * > &Instances)UObject
GetAssetRegistryTags(FAssetRegistryTagsContext Context) constUObjectvirtual
GetAssetRegistryTags(TArray< FAssetRegistryTag > &OutTags) constUObjectvirtual
GetAssetRegistryTags(FAssetData &Out) constUObject
GetAssetRegistryTags(FAssetRegistryTagsContext Context, FAssetData &Out) constUObject
GetAssetUserDataOfClass(TSubclassOf< UAssetUserData > InUserDataClass) overrideUMaterialInterfacevirtual
GetBaseMaterial()UMaterialInterface
GetBasePropertyOverridesHash(FSHAHash &OutHash) constUMaterialInstance
GetBlendableLocation(const UMaterial *Base) const overrideUMaterialInstancevirtual
GetBlendablePriority(const UMaterial *Base) const overrideUMaterialInstancevirtual
GetCachedExpressionData(TMicRecursionGuard RecursionGuard=TMicRecursionGuard()) const overrideUMaterialInstancevirtual
GetCachedTexturesSamplingInfo() constUMaterialInterfaceinline
GetCastShadowAsMasked() const overrideUMaterialInstancevirtual
GetClass() constUObjectBaseinline
GetConfigOverridePlatform() constUObjectinlinevirtual
GetDefaultConfigFilename() constUObject
GetDefaultSubobjectByName(FName ToFind)UObject
GetDefaultSubobjects(TArray< UObject * > &OutDefaultSubobjects)UObject
GetDependencies(TSet< UMaterialInterface * > &Dependencies) overrideUMaterialInstancevirtual
UMaterialInterface::GetDependenciesUMaterialInterface
GetDesc()UObjectinlinevirtual
GetDetailedInfo() constUObject
GetDetailedInfoInternal() constUObjectinlineprotectedvirtual
GetDiffuseBoost() const overrideUMaterialInstancevirtual
GetDoubleVectorParameterDefaultValue(const FHashedMaterialParameterInfo &ParameterInfo, FVector4d &OutValue) constUMaterialInterface
GetDoubleVectorParameterValue(const FHashedMaterialParameterInfo &ParameterInfo, FVector4d &OutValue, bool bOveriddenOnly=false) constUMaterialInterface
GetEmissiveBoost() const overrideUMaterialInstancevirtual
GetExporterName(void)UObjectinlinevirtual
GetExportResolutionScale() const overrideUMaterialInstancevirtual
GetExternalPackage() constUObjectBase
GetExternalPackageInternal() constUObjectBase
GetFeatureLevelsToCompileForAllMaterials()UMaterialInterfacestatic
GetFeatureLevelsToCompileForRendering() constUMaterialInterfaceprotected
GetFlags() constUObjectBaseinline
GetFName() constUObjectBaseinline
GetFNameForStatID() constUObjectBasevirtual
GetFontParameterDefaultValue(const FHashedMaterialParameterInfo &ParameterInfo, class UFont *&OutFontValue, int32 &OutFontPage) constUMaterialInterface
GetFontParameterValue(const FHashedMaterialParameterInfo &ParameterInfo, class UFont *&OutFontValue, int32 &OutFontPage, bool bOveriddenOnly=false) constUMaterialInterface
GetFullGroupName(bool bStartWithOuter) constUObjectBaseUtility
GetFullName(const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) constUObjectBaseUtility
GetFullName(const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) constUObjectBaseUtility
GetFullName(FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) constUObjectBaseUtility
GetFunctionCallspace(UFunction *Function, FFrame *Stack)UObjectinlinevirtual
GetGlobalUserConfigFilename() constUObject
GetHeight() constUMaterialInterface
GetImplementingOuter() constUObjectBaseUtilityinline
GetImplementingOuterObject(const UClass *InInterfaceClass) constUObjectBaseUtility
GetInterfaceAddress(UClass *InterfaceClass)UObjectBaseUtility
GetInternalFlags() constUObjectBaseUtilityinline
GetLifetimeReplicatedProps(TArray< class FLifetimeProperty > &OutLifetimeProps) constUObjectvirtual
GetLightingGuid() constUMaterialInterfaceinline
GetLightingGuidChain(bool bIncludeTextures, TArray< FGuid > &OutGuids) const overrideUMaterialInstancevirtual
GetLinker() constUObjectBaseUtility
GetLinkerCustomVersion(FGuid CustomVersionKey) constUObjectBaseUtility
GetLinkerIndex() constUObjectBaseUtility
GetLinkerLicenseeUE4Version() constUObjectBaseUtilityinline
GetLinkerLicenseeUEVersion() constUObjectBaseUtility
GetLinkerUE4Version() constUObjectBaseUtilityinline
GetLinkerUEVersion() constUObjectBaseUtility
GetMaskedFlags(EObjectFlags Mask=RF_AllFlags) constUObjectBaseUtilityinline
GetMaterial() overrideUMaterialInstancevirtual
GetMaterial() const overrideUMaterialInstancevirtual
GetMaterial_Concurrent(TMicRecursionGuard RecursionGuard=TMicRecursionGuard()) const overrideUMaterialInstancevirtual
UMaterialInterface::GetMaterial_ConcurrentUMaterialInterface
GetMaterialInheritanceChain(FMaterialInheritanceChain &OutChain) const overrideUMaterialInstancevirtual
UMaterialInterface::GetMaterialInheritanceChainUMaterialInterface
GetMaterialLayers(FMaterialLayersFunctions &OutLayers, TMicRecursionGuard RecursionGuard=TMicRecursionGuard()) const overrideUMaterialInstancevirtual
UMaterialInterface::GetMaterialLayersUMaterialInterface
GetMaterialResource(EShaderPlatform InShaderPlatform, EMaterialQualityLevel::Type QualityLevel=EMaterialQualityLevel::Num) overrideUMaterialInstancevirtual
GetMaterialResource(EShaderPlatform InShaderPlatform, EMaterialQualityLevel::Type QualityLevel=EMaterialQualityLevel::Num) const overrideUMaterialInstancevirtual
UMaterialInterface::GetMaterialResource(ERHIFeatureLevel::Type InFeatureLevel, EMaterialQualityLevel::Type QualityLevel=EMaterialQualityLevel::Num) finalUMaterialInterfaceinlinevirtual
UMaterialInterface::GetMaterialResource(ERHIFeatureLevel::Type InFeatureLevel, EMaterialQualityLevel::Type QualityLevel=EMaterialQualityLevel::Num) const finalUMaterialInterfaceinlinevirtual
GetName() constUObjectBaseUtilityinline
GetName(FString &ResultString) constUObjectBaseUtilityinline
GetNaniteOverideMaterial() constUMaterialInterfaceinline
GetNaniteOverride(TMicRecursionGuard RecursionGuard=TMicRecursionGuard()) const overrideUMaterialInstancevirtual
UMaterialInterface::GetNaniteOverrideUMaterialInterface
GetNativeInterfaceAddress(UClass *InterfaceClass)UObjectBaseUtility
GetNativeInterfaceAddress(UClass *InterfaceClass) constUObjectBaseUtilityinline
GetNativePropertyValues(TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) constUObjectinlinevirtual
GetNetPushIdDynamic() constUObjectinlinevirtual
GetNeuralProfile_Internal() constUMaterialInterfacevirtual
GetOuter() constUObjectBaseinline
GetOutermost() constUObjectBaseUtility
GetOutermostObject() constUObjectBaseUtility
GetOverrideCastShadowAsMasked() constUMaterialInterfaceinline
GetOverrideDiffuseBoost() constUMaterialInterfaceinline
GetOverrideEmissiveBoost() constUMaterialInterfaceinline
GetOverrideExportResolutionScale() constUMaterialInterfaceinline
GetPackage() constUObjectBaseUtility
GetParameterCollectionParameterDefaultValue(const FHashedMaterialParameterInfo &ParameterInfo, class UMaterialParameterCollection *&OutValue) constUMaterialInterface
GetParameterCollectionParameterValue(const FHashedMaterialParameterInfo &ParameterInfo, class UMaterialParameterCollection *&OutValue, bool bOveriddenOnly=false) constUMaterialInterfacevirtual
GetParameterDefaultValue(EMaterialParameterType Type, const FMemoryImageMaterialParameterInfo &ParameterInfo, FMaterialParameterMetadata &OutValue) constUMaterialInterface
GetParameterInfoUMaterialInterface
GetParameterOverrideValue(EMaterialParameterType Type, const FMemoryImageMaterialParameterInfo &ParameterInfo, FMaterialParameterMetadata &OutValue) constUMaterialInstance
GetParameterValue(EMaterialParameterType Type, const FMemoryImageMaterialParameterInfo &ParameterInfo, FMaterialParameterMetadata &OutValue, EMaterialGetParameterValueFlags Flags=EMaterialGetParameterValueFlags::Default) const overrideUMaterialInstancevirtual
GetPathName(const UObject *StopOuter=NULL) constUObjectBaseUtility
GetPathName(const UObject *StopOuter, FString &ResultString) constUObjectBaseUtility
GetPathName(const UObject *StopOuter, FStringBuilderBase &ResultString) constUObjectBaseUtility
GetPhysicalMaterial() const overrideUMaterialInstancevirtual
UMaterialInterface::GetPhysicalMaterialUMaterialInterface
GetPhysicalMaterialFromMap(int32 Index) const overrideUMaterialInstancevirtual
UMaterialInterface::GetPhysicalMaterialFromMapUMaterialInterface
GetPhysicalMaterialMask() const overrideUMaterialInstancevirtual
UMaterialInterface::GetPhysicalMaterialMaskUMaterialInterface
GetPreloadDependencies(TArray< UObject * > &OutDeps)UObjectvirtual
GetPrestreamPackages(TArray< UObject * > &OutPrestream)UObjectinlinevirtual
GetPrimaryAssetId() constUObjectvirtual
GetProjectUserConfigFilename() constUObject
GetQualityLevelUsage(TArray< bool, TInlineAllocator< EMaterialQualityLevel::Num > > &QualityLevelsUsed, EShaderPlatform ShaderPlatform, bool bCooking=false)UMaterialInterface
GetQualityLevelUsageForCooking(TArray< bool, TInlineAllocator< EMaterialQualityLevel::Num > > &QualityLevelsUsed, EShaderPlatform ShaderPlatform)UMaterialInterfaceinline
GetReentrantFlag(bool bIsInGameThread=IsInGameThread()) constUMaterialInstanceinline
GetRefCount() constUObjectBaseUtilityinline
GetReferencedTextureCollections() constUMaterialInterface
GetReferencedTextures() constUMaterialInterface
GetRefractionSettings(float &OutBiasValue) const overrideUMaterialInstancevirtual
GetRelevance(ERHIFeatureLevel::Type InFeatureLevel) constUMaterialInterface
GetRelevance(EShaderPlatform ShaderPlatform) constUMaterialInterface
GetRelevance_Concurrent(ERHIFeatureLevel::Type InFeatureLevel) constUMaterialInterface
GetRelevance_Concurrent(EShaderPlatform ShaderPlatform) constUMaterialInterface
GetRenderProxy() const overrideUMaterialInstancevirtual
UMaterialInterface::GetRenderProxyUMaterialInterface
GetReplicatedCustomConditionState(FCustomPropertyConditionState &OutActiveState) constUObjectvirtual
GetResourceSizeBytes(EResourceSizeMode::Type Mode)UObjectinline
GetResourceSizeEx(FResourceSizeEx &CumulativeResourceSize) overrideUMaterialInstancevirtual
GetRestoreForUObjectOverwrite()UObjectinlinevirtual
GetRuntimeVirtualTextureParameterDefaultValue(const FHashedMaterialParameterInfo &ParameterInfo, class URuntimeVirtualTexture *&OutValue) constUMaterialInterface
GetRuntimeVirtualTextureParameterValue(const FHashedMaterialParameterInfo &ParameterInfo, class URuntimeVirtualTexture *&OutValue, bool bOveriddenOnly=false) constUMaterialInterface
GetSamplerTypeEnum()UMaterialInterfaceinlinestatic
GetScalarParameterDefaultValue(const FHashedMaterialParameterInfo &ParameterInfo, float &OutValue) constUMaterialInterface
GetScalarParameterValue(const FHashedMaterialParameterInfo &ParameterInfo, float &OutValue, bool bOveriddenOnly=false) constUMaterialInterface
GetSparseClassDataStruct() constUObject
GetSparseVolumeTextureParameterDefaultValue(const FHashedMaterialParameterInfo &ParameterInfo, class USparseVolumeTexture *&OutValue) constUMaterialInterface
GetSparseVolumeTextureParameterValue(const FHashedMaterialParameterInfo &ParameterInfo, class USparseVolumeTexture *&OutValue, bool bOveriddenOnly=false) constUMaterialInterface
GetSpecularProfile_Internal(uint32 Index) const overrideUMaterialInstancevirtual
GetSpecularProfileOverride_Internal() const overrideUMaterialInstancevirtual
GetStatID(bool bForDeferredUse=false) constUObjectBaseUtilityinline
GetSubobjectsWithStableNamesForNetworking(TArray< UObject * > &ObjList)UObjectinlinevirtual
GetSubstrateCompilationConfig() constUMaterialInterface
GetSubsurfaceProfile_Internal() const overrideUMaterialInstancevirtual
GetSubsurfaceProfileOverride_Internal() const overrideUMaterialInstancevirtual
GetSubsurfaceProfileRoot_Internal() const overrideUMaterialInstancevirtual
GetSubsurfaceProfileRoot_Internal(uint32 Index) const overrideUMaterialInstancevirtual
GetTextureCollectionExpressionValues(const FMaterialResource *MaterialResource, TArray< UTextureCollection * > &OutTextureCollections) constUMaterialInstanceprotected
GetTextureCollectionParameterDefaultValue(const FHashedMaterialParameterInfo &ParameterInfo, class UTextureCollection *&OutValue) constUMaterialInterface
GetTextureCollectionParameterValue(const FHashedMaterialParameterInfo &ParameterInfo, class UTextureCollection *&OutValue, bool bOveriddenOnly=false) const overrideUMaterialInstancevirtual
GetTextureDensityWithCache(const FTextureSamplingInfo &TextureSamplingInfo, const FMeshUVChannelInfo &UVChannelData) constUMaterialInterface
GetTextureExpressionValues(const FMaterialResource *MaterialResource, TArray< UTexture * > &OutTextures, TArray< TArray< int32 > > *OutIndices=nullptr, bool bIncludeTextureCollections=false) constUMaterialInstanceprotected
GetTextureParameterDefaultValue(const FHashedMaterialParameterInfo &ParameterInfo, class UTexture *&OutValue) constUMaterialInterface
GetTextureParameterValue(const FHashedMaterialParameterInfo &ParameterInfo, class UTexture *&OutValue, bool bOveriddenOnly=false) const overrideUMaterialInstancevirtual
GetTextureStreamingData() constUMaterialInterfaceinline
GetTextureStreamingData()UMaterialInterfaceinline
GetTypedOuter(UClass *Target) constUObjectBaseUtility
GetTypedOuter() constUObjectBaseUtilityinline
GetUniqueID() constUObjectBaseinline
GetUsedTextures(TArray< UTexture * > &OutTextures, TOptional< EMaterialQualityLevel::Type > InSpecificQualityLevel=TOptional< EMaterialQualityLevel::Type >(), TOptional< EShaderPlatform > InSpecificShaderPlatform=TOptional< EShaderPlatform >()) const overrideUMaterialInstancevirtual
UMaterialInterface::GetUsedTextures(TArray< UTexture * > &OutTextures, EMaterialQualityLevel::Type QualityLevel, bool bAllQualityLevels, ERHIFeatureLevel::Type FeatureLevel, bool bAllFeatureLevels) const finalUMaterialInterfaceinlinevirtual
GetUsedTexturesAndIndices(TArray< UTexture * > &OutTextures, TArray< TArray< int32 > > &OutIndices, EMaterialQualityLevel::Type QualityLevel, EShaderPlatform InShaderPlatform) constUMaterialInstancevirtual
UMaterialInterface::GetUsedTexturesAndIndicesUMaterialInterface
GetUserSceneTextureOutput(const UMaterial *Base) constUMaterialInterface
GetUserSceneTextureOverride(FName &InOutName) const overrideUMaterialInstancevirtual
GetVectorParameterDefaultValue(const FHashedMaterialParameterInfo &ParameterInfo, FLinearColor &OutValue) constUMaterialInterface
GetVectorParameterValue(const FHashedMaterialParameterInfo &ParameterInfo, FLinearColor &OutValue, bool bOveriddenOnly=false) constUMaterialInterface
GetVersePath() constUObjectBaseUtilityvirtual
GetWidth() constUMaterialInterface
HasAllFlags(EObjectFlags FlagsToCheck) constUObjectBaseUtilityinline
HasAllMarks(EObjectMark Marks) constUObjectBaseUtilityinline
HasAnyFlags(EObjectFlags FlagsToCheck) constUObjectBaseUtilityinline
HasAnyInternalFlags(EInternalObjectFlags FlagsToCheck) constUObjectBaseUtilityinline
HasAnyMarks(EObjectMark Marks) constUObjectBaseUtilityinline
HasCustomizedUVs() const overrideUMaterialInstancevirtual
HasCustomPrimitiveData() const overrideUMaterialInstancevirtual
HasMeshPaintTexture() const overrideUMaterialInstancevirtual
HasNonEditorOnlyReferences() constUObjectinlinevirtual
HasSubstrateRoughnessTracking() const overrideUMaterialInstancevirtual
HasTextureStreamingData() constUMaterialInterfaceinline
HasVertexInterpolator() const overrideUMaterialInstancevirtual
Implements() constUObjectinline
ImportCustomProperties(const TCHAR *SourceText, FFeedbackContext *Warn)UObjectinlinevirtual
InitDefaultMaterials()UMaterialInterfacestatic
InitializeMID(class UMaterialInterface *ParentMaterial)UMaterialInstanceDynamicprotected
InitResources()UMaterialInstanceprotected
InitStaticPermutation(EMaterialShaderPrecompileMode PrecompileMode=EMaterialShaderPrecompileMode::Default)UMaterialInstance
InstanceSubobjectTemplates(struct FObjectInstancingGraph *InstanceGraph=NULL)UObject
IsA(OtherClassType SomeBase) constUObjectBaseUtilityinline
IsA() constUObjectBaseUtilityinline
IsAsset() constUObjectvirtual
IsBasedOnArchetype(const UObject *const SomeObject) constUObjectinline
IsCapturingAsRootObjectForTransaction() constUObjectinline
IsChildOf(const UMaterialInterface *Material) constUMaterialInstance
IsCompatibleWithLumenCardSharing() const overrideUMaterialInstancevirtual
IsCompiling() constUMaterialInterfaceinline
IsComplete() const overrideUMaterialInstancevirtual
IsDefaultMaterialInitialized()UMaterialInterfacestatic
IsDefaultSubobject() constUObjectBaseUtility
IsDeferredDecal() const overrideUMaterialInstancevirtual
IsDependent(UMaterialInterface *TestDependency) overrideUMaterialInstancevirtual
IsDependent_Concurrent(UMaterialInterface *TestDependency, TMicRecursionGuard RecursionGuard) overrideUMaterialInstancevirtual
IsDestructionThreadSafe() constUObjectvirtual
IsEditorOnly() constUObjectinlinevirtual
IsFullNameStableForNetworking() constUObjectvirtual
IsGarbageEliminationEnabled()UObjectBaseUtilityinlinestatic
IsIn(const UObject *SomeOuter) constUObjectBaseUtility
IsIn(const UPackage *SomePackage) constUObjectBaseUtility
IsInA(const UClass *SomeBaseClass) constUObjectBaseUtility
IsInBlueprint() constUObject
IsInOuter(const UObject *SomeOuter) constUObjectBaseUtility
IsInPackage(const UPackage *SomePackage) constUObjectBaseUtility
IsLocalizedResource() constUObjectvirtual
IsNameStableForNetworking() constUObjectvirtual
IsNative() constUObjectBaseUtilityinline
IsPackageExternal() constUObjectBaseUtility
IsPendingKillEnabled()UObjectBaseUtilityinlinestatic
IsPostLoadThreadSafe() constUObjectinlinevirtual
IsPostProcessMaterial() const overrideUMaterialInstancevirtual
IsPropertyActive(EMaterialProperty InProperty) const overrideUMaterialInstancevirtual
IsReadyForAsyncPostLoad() constUObjectinlinevirtual
IsReadyForFinishDestroy() overrideUMaterialInstancevirtual
IsRedundant() constUMaterialInstancevirtual
IsRooted() constUObjectBaseUtilityinline
IsSafeForRootSet() constUObjectvirtual
IsSelected() constUObject
IsSupportedForNetworking() constUObjectvirtual
IsTemplate(EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) constUObjectBaseUtility
IsTemplateForSubobjects(EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) constUObjectBaseUtility
IsTessellationEnabled() const overrideUMaterialInstancevirtual
IsTranslucencyVelocityFromDepth() const overrideUMaterialInstancevirtual
IsTranslucencyWritingCustomDepth() constUMaterialInterfacevirtual
IsTranslucencyWritingFrontLayerTransparency() constUMaterialInterfacevirtual
IsUIMaterial() const overrideUMaterialInstancevirtual
IsUnreachable() constUObjectBaseUtilityinline
IsUsingMotionVectorWorldOffset_Concurrent(EShaderPlatform InShaderPlatform) constUMaterialInterface
IsUsingNewHLSLGenerator() constUMaterialInterface
IsUsingNewTranslatorPrototype() constUMaterialInterface
IsUsingTemporalResponsiveness_Concurrent(EShaderPlatform InShaderPlatform) constUMaterialInterface
IsUsingWorldPositionOffset_Concurrent(ERHIFeatureLevel::Type InFeatureLevel) constUMaterialInterface
IsUsingWorldPositionOffset_Concurrent(EShaderPlatform InShaderPlatform) constUMaterialInterface
IsValidLowLevel() constUObjectBase
IsValidLowLevelFast(bool bRecursive=true) constUObjectBase
IterateOverActiveFeatureLevels(FunctionType InHandler)UMaterialInterfaceinlinestatic
LightmassSettingsUMaterialInterfaceprotected
LoadConfig(UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr)UObject
LogMaterialsAndTextures(FOutputDevice &Ar, int32 Indent) const overrideUMaterialInstancevirtual
LowLevelRename(FName NewName, UObject *NewOuter=NULL)UObjectBaseprotected
Mark(EObjectMark Marks) constUObjectBaseUtilityinline
MarkAsEditorOnlySubobject()UObjectinlinevirtual
MarkAsGarbage()UObjectBaseUtilityinline
MarkAsReachable() constUObjectBase
MarkPackageDirty() constUObjectBaseUtility
MaxWorldPositionOffsetDisplacementUMaterialInstance
Modify(bool bAlwaysMarkDirty=true)UObjectinline
NamePrivateUObjectBase
NeedsLoadForClient() constUObjectvirtual
NeedsLoadForEditorGame() constUObjectinlinevirtual
NeedsLoadForServer() constUObjectvirtual
NeedsLoadForTargetPlatform(const class ITargetPlatform *TargetPlatform) constUObjectvirtual
NeuralProfileUMaterialInterface
NumSpecularProfile_Internal() const overrideUMaterialInstancevirtual
NumSubsurfaceProfileRoot_Internal() const overrideUMaterialInstancevirtual
OnAssignedAsOverride(const UObject *Owner)UMaterialInterfacevirtual
OnBaseMaterialSetEventUMaterialInterface
OnClusterMarkedAsPendingKill()UObjectBaseUtilityinlinevirtual
OnRemovedAsOverride(const UObject *Owner)UMaterialInterfacevirtual
OpacityMaskClipValueUMaterialInstance
operator<(const UObjectBaseUtility &Other) constUObjectBaseUtilityinline
OutputReferencers(FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL)UObject
OverrideBlendableSettings(class FSceneView &View, float Weight) const overrideUMaterialInterfacevirtual
OverrideConfigSection(FString &SectionName)UObjectinlinevirtual
OverrideNumericParameterDefault(EMaterialParameterType Type, const FHashedMaterialParameterInfo &ParameterInfo, const UE::Shader::FValue &Value, bool bOverride, ERHIFeatureLevel::Type FeatureLevel) finalUMaterialInterfaceinlinevirtual
OverridePerObjectConfigSection(FString &SectionName)UObjectinlinevirtual
OverrideTexture(const UTexture *InTextureToOverride, UTexture *OverrideTexture, ERHIFeatureLevel::Type InFeatureLevel) overrideUMaterialInstancevirtual
UMaterialInterface::OverrideTextureUMaterialInterface
ParameterCollectionParameterValuesUMaterialInstance
ParentRefFenceUMaterialInterface
ParseParms(const TCHAR *Parms)UObject
PostCDOContruct() overrideUMaterialInterfacevirtual
PostDuplicate(bool bDuplicateForPIE) overrideUMaterialInstancevirtual
UObject::PostDuplicate(EDuplicateMode::Type DuplicateMode)UObjectinlinevirtual
PostEditImport()UObjectinlinevirtual
PostInitProperties() overrideUMaterialInstancevirtual
PostInterpChange(FProperty *PropertyThatChanged)UObjectinlinevirtual
PostLoad() overrideUMaterialInstancevirtual
PostLoadSubobjects(FObjectInstancingGraph *OuterInstanceGraph)UObjectvirtual
PostNetReceive()UObjectvirtual
PostReinitProperties()UObjectvirtual
PostReloadConfig(class FProperty *PropertyThatWasLoaded)UObjectinlinevirtual
PostRename(UObject *OldOuter, const FName OldName)UObjectvirtual
PostRepNotifies()UObjectinlinevirtual
PostSaveRoot(FObjectPostSaveRootContext ObjectSaveContext)UObjectvirtual
PrecacheDefaultMaterialPSOs()UMaterialInterfacestatic
PrecachePSOs(const FPSOPrecacheVertexFactoryDataList &VertexFactoryDataList, const FPSOPrecacheParams &PreCacheParams, EPSOPrecachePriority Priority, TArray< FMaterialPSOPrecacheRequestID > &OutMaterialPSORequestIDs) overrideUMaterialInstancevirtual
UMaterialInterface::PrecachePSOs(const FVertexFactoryType *VertexFactoryType, const struct FPSOPrecacheParams &PreCacheParams)UMaterialInterfaceinline
UMaterialInterface::PrecachePSOs(const TConstArrayView< const FVertexFactoryType * > &VertexFactoryTypes, const struct FPSOPrecacheParams &PreCacheParams)UMaterialInterfaceinline
UMaterialInterface::PrecachePSOs(const TConstArrayView< const FVertexFactoryType * > &VertexFactoryTypes, const struct FPSOPrecacheParams &PreCacheParams, TArray< FMaterialPSOPrecacheRequestID > &OutMaterialPSORequestIDs)UMaterialInterfaceinline
UMaterialInterface::PrecachePSOs(const TConstArrayView< const FVertexFactoryType * > &VertexFactoryTypes, const struct FPSOPrecacheParams &PreCacheParams, EPSOPrecachePriority PSOPrecachePriority, TArray< FMaterialPSOPrecacheRequestID > &OutMaterialPSORequestIDs)UMaterialInterfaceinline
UMaterialInterface::PrecachePSOs(const FPSOPrecacheVertexFactoryDataList &VertexFactoryDataList, const struct FPSOPrecacheParams &PreCacheParams, EPSOPrecachePriority Priority, TArray< FMaterialPSOPrecacheRequestID > &OutMaterialPSORequestIDs)UMaterialInterfaceinlinevirtual
PreDestroyFromReplication()UObjectvirtual
PreDuplicate(FObjectDuplicationParameters &DupParams)UObjectinlinevirtual
PrefetchClass(UObject *Object)UObjectBaseinlinestatic
PrefetchOuter(UObject *Object)UObjectBaseinlinestatic
PreNetReceive()UObjectvirtual
PreSave(FObjectPreSaveContext ObjectSaveContext) overrideUMaterialInterfacevirtual
PreSaveRoot(FObjectPreSaveRootContext ObjectSaveContext)UObjectvirtual
ProcessConsoleExec(const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor)UObjectinlinevirtual
ProcessEvent(UFunction *Function, void *Parms)UObjectvirtual
PropagateDataToMaterialProxy()UMaterialInstanceprotected
ReattachExternalPackage()UObjectBaseUtility
RecacheAllMaterialUniformExpressions(bool bRecreateUniformBuffer)UMaterialInterfacestatic
RecacheUniformExpressions(bool bRecreateUniformBuffer) const overrideUMaterialInstancevirtual
RegenerateClass(UClass *ClassToRegenerate, UObject *PreviousCDO)UObjectinlinevirtual
Register(class UClass *(*StaticClassFn)(), const TCHAR *PackageName, const TCHAR *Name)UObjectBaseprotected
Register(const TCHAR *PackageName, const TCHAR *Name)UObjectBaseprotected
RegisterDependencies()UObjectBaseinlineprotectedvirtual
RegisterReplicationFragments(UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags)UObjectvirtual
ReinitializeProperties(UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL)UObject
ReleaseRef() constUObjectBase
ReloadConfig(UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL)UObject
ReloadObjectsFromModifiedConfigSections(const class FConfigModificationTracker *ChangeTracker)UObjectBaseUtilitystatic
RemoveClassPrefix(const TCHAR *ClassName)UObjectBasestatic
RemoveFromRoot()UObjectBaseUtilityinline
RemoveUserDataOfClass(TSubclassOf< UAssetUserData > InUserDataClass) overrideUMaterialInterfacevirtual
Rename(const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None) overrideUMaterialInterfacevirtual
ReserveParameterValuesInternal(EMaterialParameterType Type, int32 Capacity)UMaterialInstanceprotected
ResolveSubobject(const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists)UObjectinlinevirtual
ResourceUMaterialInstance
RetrieveReferencers(TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers)UObject
RootPackageHasAnyFlags(uint32 CheckFlagMask) constUObjectBaseUtility
RuntimeVirtualTextureParameterValuesUMaterialInstance
SaveConfig(uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true)UObject
SaveConfig(const FSaveConfigContext &Context)UObject
SaveShaderStableKeys(const class ITargetPlatform *TP)UMaterialInstance
SaveShaderStableKeysInner(const class ITargetPlatform *TP, const struct FStableShaderKeyAndValue &SaveKeyVal) overrideUMaterialInstancevirtual
ScalarParameterValuesUMaterialInstance
Serialize(FArchive &Ar) overrideUMaterialInstancevirtual
UObject::Serialize(FStructuredArchive::FRecord Record)UObjectvirtual
SerializeScriptProperties(FArchive &Ar) constUObject
SerializeScriptProperties(FStructuredArchive::FSlot Slot) constUObject
SetCastShadowAsMasked(bool InCastShadowAsMasked)UMaterialInterfaceinline
SetDiffuseBoost(float InDiffuseBoost)UMaterialInterfaceinline
SetDoubleVectorParameterValueInternal(const FMaterialParameterInfo &ParameterInfo, FVector4d Value)UMaterialInstanceprotected
SetEmissiveBoost(float InEmissiveBoost)UMaterialInterfaceinline
SetExportResolutionScale(float InExportResolutionScale)UMaterialInterfaceinline
SetExternalPackage(UPackage *InPackage)UObjectBase
SetFeatureLevelToCompile(ERHIFeatureLevel::Type FeatureLevel, bool bShouldCompile)UMaterialInterface
SetFlags(EObjectFlags NewFlags)UObjectBaseUtilityinline
SetFlagsTo(EObjectFlags NewFlags)UObjectBaseinlineprotected
SetFontParameterValueInternal(const FMaterialParameterInfo &ParameterInfo, class UFont *FontValue, int32 FontPage)UMaterialInstanceprotected
SetForceMipLevelsToBeResident(bool OverrideForceMiplevelsToBeResident, bool bForceMiplevelsToBeResidentValue, float ForceDuration, int32 CinematicTextureGroups=0, bool bFastResponse=false)UMaterialInterfacevirtual
SetGarbageEliminationEnabled(bool bEnabled)UObjectBaseUtilityinlinestatic
SetGlobalRequiredFeatureLevel(ERHIFeatureLevel::Type FeatureLevel, bool bShouldCompile)UMaterialInterfacestatic
SetInternalFlags(EInternalObjectFlags FlagsToSet) constUObjectBaseUtilityinline
SetLightingGuid()UMaterialInterfaceinline
SetLinker(FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false)UObject
SetNumericParameterDefault(EMaterialParameterType Type, const FHashedMaterialParameterInfo &ParameterInfo, const UE::Shader::FValue &Value, EShaderPlatform InShaderPlatform) overrideUMaterialInstancevirtual
UMaterialInterface::SetNumericParameterDefaultUMaterialInterface
SetOverrideCastShadowAsMasked(bool bInOverrideCastShadowAsMasked)UMaterialInterfaceinline
SetOverrideDiffuseBoost(bool bInOverrideDiffuseBoost)UMaterialInterfaceinline
SetOverrideEmissiveBoost(bool bInOverrideEmissiveBoost)UMaterialInterfaceinline
SetOverrideExportResolutionScale(bool bInOverrideExportResolutionScale)UMaterialInterfaceinline
SetParameterCollectionParameterValueInternal(const FMaterialParameterInfo &ParameterInfo, class UMaterialParameterCollection *Value)UMaterialInstanceprotected
SetParameterValueInternal(const FMaterialParameterInfo &ParameterInfo, const FMaterialParameterMetadata &Meta, EMaterialSetParameterValueFlags Flags=EMaterialSetParameterValueFlags::None)UMaterialInstanceprotected
SetParentInternal(class UMaterialInterface *NewParent, bool RecacheShaders)UMaterialInstanceprotected
SetReentrantFlag(const bool bValue, bool bIsInGameThread=IsInGameThread())UMaterialInstanceinline
SetRuntimeVirtualTextureParameterValueInternal(const FMaterialParameterInfo &ParameterInfo, class URuntimeVirtualTexture *Value)UMaterialInstanceprotected
SetScalarParameterByIndexInternal(int32 ParameterIndex, float Value)UMaterialInstanceprotected
SetScalarParameterValueInternal(const FMaterialParameterInfo &ParameterInfo, float Value, bool bUseAtlas=false, FScalarParameterAtlasInstanceData AtlasData=FScalarParameterAtlasInstanceData())UMaterialInstanceprotected
SetSparseVolumeTextureParameterValueInternal(const FMaterialParameterInfo &ParameterInfo, class USparseVolumeTexture *Value)UMaterialInstanceprotected
SetSubstrateCompilationConfig(FSubstrateCompilationConfig &SubstrateCompilationConfig)UMaterialInterface
SetTextureCollectionParameterValueInternal(const FMaterialParameterInfo &ParameterInfo, class UTextureCollection *Value)UMaterialInstanceprotected
SetTextureParameterValueInternal(const FMaterialParameterInfo &ParameterInfo, class UTexture *Value)UMaterialInstanceprotected
SetTextureStreamingData(const TArray< FMaterialTextureInfo > &InTextureStreamingData)UMaterialInterface
SetVectorParameterByIndexInternal(int32 ParameterIndex, FLinearColor Value)UMaterialInstanceprotected
SetVectorParameterValueInternal(const FMaterialParameterInfo &ParameterInfo, FLinearColor Value)UMaterialInstanceprotected
ShadingModelsUMaterialInstance
ShouldAlwaysEvaluateWorldPositionOffset() const overrideUMaterialInstancevirtual
ShutdownAfterError()UObjectinlinevirtual
SkipFunction(FFrame &Stack, RESULT_DECL, UFunction *Function)UObject
SortTextureStreamingData(bool bForceSort, bool bFinalSort)UMaterialInterface
SourceFileTagName()UObjectstatic
SparseVolumeTextureParameterValuesUMaterialInstance
SpecularProfilesUMaterialInterface
StartCacheUniformExpressions() constUMaterialInstance
SubmitRemainingJobsForWorld(UWorld *World, EMaterialShaderPrecompileMode CompileMode=EMaterialShaderPrecompileMode::Default)UMaterialInterfacestatic
SubsurfaceProfileUMaterialInterface
SubsurfaceProfilesUMaterialInterface
TagSubobjects(EObjectFlags NewFlags)UObjectvirtual
TextureCollectionParameterValuesUMaterialInstance
TextureParameterValuesUMaterialInstance
TextureStreamingDataUMaterialInterfaceprotected
ThisThreadAtomicallyClearedRFUnreachable()UObjectBaseUtility
TryUpdateDefaultConfigFile(const FString &SpecificFileLocation="", bool bWarnIfFail=true)UObject
UMaterialInterface()UMaterialInterface
UMaterialInterface(FVTableHelper &Helper)UMaterialInterface
UnMark(EObjectMark Marks) constUObjectBaseUtilityinline
UObject()UObject
UObject(const FObjectInitializer &ObjectInitializer)UObject
UObject(EStaticConstructor, EObjectFlags InFlags)UObject
UObject(FVTableHelper &Helper)UObject
UObjectBase()UObjectBaseinlineprotected
UObjectBase(EObjectFlags InFlags)UObjectBaseprotected
UObjectBase(UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId())UObjectBase
UObjectBaseUtility()UObjectBaseUtilityinline
UObjectBaseUtility(EObjectFlags InFlags)UObjectBaseUtilityinline
UpdateClassesExcludedFromDedicatedClient(const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)UObjectstatic
UpdateClassesExcludedFromDedicatedServer(const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)UObjectstatic
UpdateDefaultConfigFile(const FString &SpecificFileLocation="")UObject
UpdateGlobalUserConfigFile()UObject
UpdateLightmassTextureTracking() overrideUMaterialInstancevirtual
UpdateMaterialRenderProxy(FMaterialRenderProxy &Proxy)UMaterialInterfaceprotected
UpdateOverridableBaseProperties()UMaterialInstance
UpdateParameters()UMaterialInstanceprotected
UpdateProjectUserConfigFile()UObject
UpdateSinglePropertyInConfigFile(const FProperty *InProperty, const FString &InConfigIniName)UObject
UseAnyStreamingTexture() constUMaterialInterface
UserSceneTextureOverridesUMaterialInstance
ValidateGeneratedRepEnums(const TArray< struct FRepRecord > &ClassReps) constUObjectinlinevirtual
ValidateTextureOverrides(ERHIFeatureLevel::Type InFeatureLevel) constUMaterialInstance
ValidateTextureOverrides(EShaderPlatform InShaderPlatform) constUMaterialInstance
VectorParameterValuesUMaterialInstance
WithinClass typedefUObject
WritesToRuntimeVirtualTexture() const overrideUMaterialInstancevirtual
~UMaterialInstance()UMaterialInstancevirtual
~UMaterialInterface()UMaterialInterfacevirtual
~UObjectBase()UObjectBasevirtual