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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for UWorld, including all inherited members.
| AbortInsideMemberFunction() const | UObject | |
| AddController(AController *Controller) | UWorld | |
| AddLevel(ULevel *InLevel) | UWorld | |
| AddMovieSceneSequenceTickHandler(const FOnMovieSceneSequenceTick::FDelegate &InHandler) | UWorld | |
| AddNetworkActor(AActor *Actor) | UWorld | |
| AddOnActorDestroyedHandler(const FOnActorDestroyed::FDelegate &InHandler) const | UWorld | |
| AddOnActorPreSpawnInitialization(const FOnActorSpawned::FDelegate &InHandler) const | UWorld | |
| AddOnActorRemovedFromWorldHandler(const FOnActorRemovedFromWorld::FDelegate &InHandler) const | UWorld | |
| AddOnActorSpawnedHandler(const FOnActorSpawned::FDelegate &InHandler) const | UWorld | |
| AddOnPostRegisterAllActorComponentsHandler(const FOnPostRegisterAllActorComponents::FDelegate &InHandler) const | UWorld | |
| AddOnPreUnregisterAllActorComponentsHandler(const FOnPreUnregisterAllActorComponents::FDelegate &InHandler) const | UWorld | |
| AddParameterCollectionInstance(class UMaterialParameterCollection *Collection, bool bUpdateScene) | UWorld | |
| AddPhysicsVolume(APhysicsVolume *Volume) | UWorld | |
| AddPostProcessingSettings(FVector ViewLocation, FSceneView *SceneView) | UWorld | |
| AddRef() const | UObjectBase | |
| AddReferencedObjects(UObject *InThis, FReferenceCollector &Collector) | UWorld | static |
| AddStreamingLevel(ULevelStreaming *StreamingLevelToAdd) | UWorld | |
| AddStreamingLevels(TArrayView< ULevelStreaming *const > StreamingLevelsToAdd) | UWorld | |
| AddToCluster(UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false) | UObjectBaseUtility | |
| AddToRoot() | UObjectBaseUtility | inline |
| AddToWorld(ULevel *Level, const FTransform &LevelTransform=FTransform::Identity, bool bConsiderTimeLimit=false, const TOptional< const UE::FTimeout > &ExternalTimeout=TOptional< const UE::FTimeout >(), FNetLevelVisibilityTransactionId TransactionId=FNetLevelVisibilityTransactionId(), ULevelStreaming *OwningLevelStreaming=nullptr) | UWorld | |
| AddToWorld(ULevel *Level, const FTransform &LevelTransform, bool bConsiderTimeLimit, FNetLevelVisibilityTransactionId TransactionId, ULevelStreaming *OwningLevelStreaming=nullptr) | UWorld | inline |
| AddUniqueStreamingLevel(ULevelStreaming *StreamingLevelToAdd) | UWorld | |
| AddUniqueStreamingLevels(TArrayView< ULevelStreaming *const > StreamingLevelsToAdd) | UWorld | |
| AllowAudioPlayback() const | UWorld | |
| AllowLevelLoadRequests() const | UWorld | |
| AppendName(FString &ResultString) const | UObjectBaseUtility | inline |
| AreActorsInitialized() const | UWorld | |
| AreAlwaysLoadedLevelsLoaded() const | UWorld | |
| AreNativePropertiesIdenticalTo(UObject *Other) const | UObject | inlinevirtual |
| AsyncLineTraceByChannel(EAsyncTraceType InTraceType, const FVector &Start, const FVector &End, ECollisionChannel TraceChannel, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam, const FCollisionResponseParams &ResponseParam=FCollisionResponseParams::DefaultResponseParam, const FTraceDelegate *InDelegate=nullptr, uint32 UserData=0) | UWorld | |
| AsyncLineTraceByObjectType(EAsyncTraceType InTraceType, const FVector &Start, const FVector &End, const FCollisionObjectQueryParams &ObjectQueryParams, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam, const FTraceDelegate *InDelegate=nullptr, uint32 UserData=0) | UWorld | |
| AsyncLineTraceByProfile(EAsyncTraceType InTraceType, const FVector &Start, const FVector &End, FName ProfileName, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam, const FTraceDelegate *InDelegate=nullptr, uint32 UserData=0) | UWorld | |
| AsyncLoadAlwaysLoadedLevelsForSeamlessTravel() | UWorld | |
| AsyncOverlapByChannel(const FVector &Pos, const FQuat &Rot, ECollisionChannel TraceChannel, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam, const FCollisionResponseParams &ResponseParam=FCollisionResponseParams::DefaultResponseParam, const FOverlapDelegate *InDelegate=nullptr, uint32 UserData=0) | UWorld | |
| AsyncOverlapByObjectType(const FVector &Pos, const FQuat &Rot, const FCollisionObjectQueryParams &ObjectQueryParams, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam, const FOverlapDelegate *InDelegate=nullptr, uint32 UserData=0) | UWorld | |
| AsyncOverlapByProfile(const FVector &Pos, const FQuat &Rot, FName ProfileName, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam, const FOverlapDelegate *InDelegate=nullptr, uint32 UserData=0) | UWorld | |
| AsyncSweepByChannel(EAsyncTraceType InTraceType, const FVector &Start, const FVector &End, const FQuat &Rot, ECollisionChannel TraceChannel, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam, const FCollisionResponseParams &ResponseParam=FCollisionResponseParams::DefaultResponseParam, const FTraceDelegate *InDelegate=nullptr, uint32 UserData=0) | UWorld | |
| AsyncSweepByObjectType(EAsyncTraceType InTraceType, const FVector &Start, const FVector &End, const FQuat &Rot, const FCollisionObjectQueryParams &ObjectQueryParams, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam, const FTraceDelegate *InDelegate=nullptr, uint32 UserData=0) | UWorld | |
| AsyncSweepByProfile(EAsyncTraceType InTraceType, const FVector &Start, const FVector &End, const FQuat &Rot, FName ProfileName, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam, const FTraceDelegate *InDelegate=nullptr, uint32 UserData=0) | UWorld | |
| AtomicallyClearFlags(EObjectFlags FlagsToClear) | UObjectBase | inline |
| AtomicallyClearInternalFlags(EInternalObjectFlags FlagsToClear) const | UObjectBaseUtility | inline |
| AtomicallySetFlags(EObjectFlags FlagsToAdd) | UObjectBase | inline |
| AudioDeviceHandle | UWorld | |
| AudioTimeSeconds | UWorld | |
| AudioVolumes | UWorld | |
| bActorsInitialized | UWorld | |
| bAggressiveLOD | UWorld | |
| bAllowAudioPlayback | UWorld | |
| bAreConstraintsDirty | UWorld | |
| bCreateRenderStateForHiddenComponentsWithCollsion | UWorld | |
| bDebugDrawAllTraceTags | UWorld | |
| bDebugPauseExecution | UWorld | |
| bDoDelayedUpdateCullDistanceVolumes | UWorld | |
| bDropDetail | UWorld | |
| BeginDestroy() override | UWorld | virtual |
| BeginPlay() | UWorld | |
| BeginTearingDown() | UWorld | |
| bInTick | UWorld | |
| bIsBuilt | UWorld | |
| bIsCameraMoveableWhenPaused | UWorld | |
| bIsDefaultLevel | UWorld | |
| bIsLevelStreamingFrozen | UWorld | |
| bIsRunningConstructionScript | UWorld | |
| bIsTearingDown | UWorld | |
| bIsWorldInitialized | UWorld | |
| bKismetScriptError | UWorld | |
| BlockTillLevelStreamingCompleted() | UWorld | |
| bMatchStarted | UWorld | |
| bPlayersOnly | UWorld | |
| bPlayersOnlyPending | UWorld | |
| bPostTickComponentUpdate | UWorld | |
| bRequestedBlockOnAsyncLoading | UWorld | |
| BroadcastLevelsChanged() | UWorld | |
| bShouldSimulatePhysics | UWorld | |
| bStartup | UWorld | |
| bTickNewlySpawned | UWorld | |
| bTriggerPostLoadMap | UWorld | |
| BuildPIEPackagePrefix(int32 PIEInstanceID) | UWorld | static |
| BuildSubobjectMapping(UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) const | UObject | virtual |
| bWorldWasLoadedThisTick | UWorld | |
| CachedViewInfoRenderedLastFrame | UWorld | |
| CallAddReferencedObjects(FReferenceCollector &Collector) | UObject | |
| CallFunction(FFrame &Stack, RESULT_DECL, UFunction *Function) | UObject | |
| CallFunctionByNameWithArguments(const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false) | UObject | |
| CallRemoteFunction(UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack) | UObject | inlinevirtual |
| CanBeClusterRoot() const | UObjectBaseUtility | inlinevirtual |
| CanBeInCluster() const | UObjectBaseUtility | virtual |
| CancelPendingMapChange() | UWorld | |
| CanCheckDefaultSubObjects(bool bForceCheck, bool &bResult) const | UObject | protected |
| CanCreateInCurrentContext(UObject *Template) | UObject | static |
| CheckDefaultSubobjects(bool bForceCheck=false) const | UObject | |
| CheckDefaultSubobjectsInternal() const | UObject | protectedvirtual |
| CleanupActors() | UWorld | |
| CleanupWorld(bool bSessionEnded=true, bool bCleanupResources=true, UWorld *NewWorld=nullptr) | UWorld | |
| ClearActorComponentEndOfFrameUpdate(UActorComponent *Component) | UWorld | |
| ClearDemoNetDriver() | UWorld | |
| ClearFlags(EObjectFlags FlagsToClear) | UObjectBaseUtility | inline |
| ClearGarbage() | UObjectBaseUtility | inline |
| ClearInternalFlags(EInternalObjectFlags FlagsToClear) const | UObjectBaseUtility | inline |
| ClearNetDriver(UNetDriver *Driver) | UWorld | |
| ClearStreamingLevels() | UWorld | |
| ClearWorldComponents() | UWorld | |
| CollectDefaultSubobjects(TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) const | UObject | |
| CollectSaveOverrides(FObjectCollectSaveOverridesContext SaveContext) | UObject | virtual |
| CommitMapChange() | UWorld | |
| CommitModelSurfaces() | UWorld | |
| CommittedPersistentLevelName | UWorld | |
| ComponentOverlapMulti(TArray< struct FOverlapResult > &OutOverlaps, const class UPrimitiveComponent *PrimComp, const FVector &Pos, const FQuat &Rot, const FComponentQueryParams &Params=FComponentQueryParams::DefaultComponentQueryParams, const FCollisionObjectQueryParams &ObjectQueryParams=FCollisionObjectQueryParams::DefaultObjectQueryParam) const | UWorld | |
| ComponentOverlapMulti(TArray< struct FOverlapResult > &OutOverlaps, const class UPrimitiveComponent *PrimComp, const FVector &Pos, const FRotator &Rot, const FComponentQueryParams &Params=FComponentQueryParams::DefaultComponentQueryParams, const FCollisionObjectQueryParams &ObjectQueryParams=FCollisionObjectQueryParams::DefaultObjectQueryParam) const | UWorld | inline |
| ComponentOverlapMultiByChannel(TArray< struct FOverlapResult > &OutOverlaps, const class UPrimitiveComponent *PrimComp, const FVector &Pos, const FQuat &Rot, ECollisionChannel TraceChannel, const FComponentQueryParams &Params=FComponentQueryParams::DefaultComponentQueryParams, const FCollisionObjectQueryParams &ObjectQueryParams=FCollisionObjectQueryParams::DefaultObjectQueryParam) const | UWorld | |
| ComponentOverlapMultiByChannel(TArray< struct FOverlapResult > &OutOverlaps, const class UPrimitiveComponent *PrimComp, const FVector &Pos, const FRotator &Rot, ECollisionChannel TraceChannel, const FComponentQueryParams &Params=FComponentQueryParams::DefaultComponentQueryParams, const FCollisionObjectQueryParams &ObjectQueryParams=FCollisionObjectQueryParams::DefaultObjectQueryParam) const | UWorld | inline |
| ComponentSweepMulti(TArray< struct FHitResult > &OutHits, class UPrimitiveComponent *PrimComp, const FVector &Start, const FVector &End, const FQuat &Rot, const FComponentQueryParams &Params) const | UWorld | |
| ComponentSweepMulti(TArray< struct FHitResult > &OutHits, class UPrimitiveComponent *PrimComp, const FVector &Start, const FVector &End, const FRotator &Rot, const FComponentQueryParams &Params) const | UWorld | inline |
| ComponentSweepMultiByChannel(TArray< struct FHitResult > &OutHits, class UPrimitiveComponent *PrimComp, const FVector &Start, const FVector &End, const FQuat &Rot, ECollisionChannel TraceChannel, const FComponentQueryParams &Params) const | UWorld | |
| ComponentSweepMultiByChannel(TArray< struct FHitResult > &OutHits, class UPrimitiveComponent *PrimComp, const FVector &Start, const FVector &End, const FRotator &Rot, ECollisionChannel TraceChannel, const FComponentQueryParams &Params) const | UWorld | inline |
| ConditionalBeginDestroy() | UObject | |
| ConditionalFinishDestroy() | UObject | |
| ConditionallyBuildStreamingData() | UWorld | |
| ConditionalPostLoad() | UObject | |
| ConditionalPostLoadSubobjects(struct FObjectInstancingGraph *OuterInstanceGraph=NULL) | UObject | |
| ConditionalPreload() | UObject | |
| ContainsActor(AActor *Actor) const | UWorld | |
| ContainsLevel(ULevel *InLevel) const | UWorld | |
| ContentBundleManager | UWorld | |
| ConvertToPIEPackageName(const FString &PackageName, int32 PIEInstanceID) | UWorld | static |
| CopyGameState(AGameModeBase *FromGameMode, AGameStateBase *FromGameState) | UWorld | |
| CreateAISystem() | UWorld | |
| CreateCluster() | UObjectBaseUtility | virtual |
| CreateDefaultSubobject(FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient) | UObject | |
| CreateDefaultSubobject(FName SubobjectName, bool bTransient=false) | UObject | inline |
| CreateDefaultSubobject(FName SubobjectName, bool bTransient=false) | UObject | inline |
| CreateEditorOnlyDefaultSubobject(FName SubobjectName, bool bTransient=false) | UObject | inline |
| CreateFXSystem() | UWorld | |
| CreateOptionalDefaultSubobject(FName SubobjectName, bool bTransient=false) | UObject | inline |
| CreateOptionalDefaultSubobject(FName SubobjectName, bool bTransient=false) | UObject | inline |
| CreatePhysicsScene(const AWorldSettings *Settings=nullptr) | UWorld | |
| CreateWorld(const EWorldType::Type InWorldType, bool bInformEngineOfWorld, FName WorldName=NAME_None, UPackage *InWorldPackage=NULL, bool bAddToRoot=true, ERHIFeatureLevel::Type InFeatureLevel=ERHIFeatureLevel::Num, const InitializationValues *InIVS=nullptr, bool bInSkipInitWorld=false) | UWorld | static |
| DebugDrawSceneQueries(const FName &UsedTraceTag) const | UWorld | inline |
| DebugDrawTraceTag | UWorld | |
| DECLARE_EVENT_OneParam(UWorld, FOnBeginPlay, bool) | UWorld | |
| DECLARE_EVENT_OneParam(UWorld, FOnGameStateSetEvent, AGameStateBase *) | UWorld | |
| DECLARE_EVENT_TwoParams(UWorld, FOnBeginPostProcessSettings, FVector, FSceneView *) | UWorld | |
| DECLARE_FUNCTION(ProcessInternal) | UObject | |
| DECLARE_FUNCTION(execUndefined) | UObject | |
| DECLARE_FUNCTION(execLocalVariable) | UObject | |
| DECLARE_FUNCTION(execInstanceVariable) | UObject | |
| DECLARE_FUNCTION(execDefaultVariable) | UObject | |
| DECLARE_FUNCTION(execLocalOutVariable) | UObject | |
| DECLARE_FUNCTION(execInterfaceVariable) | UObject | |
| DECLARE_FUNCTION(execClassSparseDataVariable) | UObject | |
| DECLARE_FUNCTION(execInterfaceContext) | UObject | |
| DECLARE_FUNCTION(execArrayElement) | UObject | |
| DECLARE_FUNCTION(execBoolVariable) | UObject | |
| DECLARE_FUNCTION(execClassDefaultVariable) | UObject | |
| DECLARE_FUNCTION(execEndFunctionParms) | UObject | |
| DECLARE_FUNCTION(execNothing) | UObject | |
| DECLARE_FUNCTION(execNothingInt32) | UObject | |
| DECLARE_FUNCTION(execNothingOp4a) | UObject | |
| DECLARE_FUNCTION(execBreakpoint) | UObject | |
| DECLARE_FUNCTION(execTracepoint) | UObject | |
| DECLARE_FUNCTION(execWireTracepoint) | UObject | |
| DECLARE_FUNCTION(execInstrumentation) | UObject | |
| DECLARE_FUNCTION(execEndOfScript) | UObject | |
| DECLARE_FUNCTION(execReturnNothing) | UObject | |
| DECLARE_FUNCTION(execEmptyParmValue) | UObject | |
| DECLARE_FUNCTION(execJump) | UObject | |
| DECLARE_FUNCTION(execJumpIfNot) | UObject | |
| DECLARE_FUNCTION(execAssert) | UObject | |
| DECLARE_FUNCTION(execPushExecutionFlow) | UObject | |
| DECLARE_FUNCTION(execPopExecutionFlow) | UObject | |
| DECLARE_FUNCTION(execComputedJump) | UObject | |
| DECLARE_FUNCTION(execPopExecutionFlowIfNot) | UObject | |
| DECLARE_FUNCTION(execLet) | UObject | |
| DECLARE_FUNCTION(execLetObj) | UObject | |
| DECLARE_FUNCTION(execLetWeakObjPtr) | UObject | |
| DECLARE_FUNCTION(execLetBool) | UObject | |
| DECLARE_FUNCTION(execLetDelegate) | UObject | |
| DECLARE_FUNCTION(execLetMulticastDelegate) | UObject | |
| DECLARE_FUNCTION(execAddMulticastDelegate) | UObject | |
| DECLARE_FUNCTION(execClearMulticastDelegate) | UObject | |
| DECLARE_FUNCTION(execEatReturnValue) | UObject | |
| DECLARE_FUNCTION(execRemoveMulticastDelegate) | UObject | |
| DECLARE_FUNCTION(execSelf) | UObject | |
| DECLARE_FUNCTION(execContext) | UObject | |
| DECLARE_FUNCTION(execContext_FailSilent) | UObject | |
| DECLARE_FUNCTION(execStructMemberContext) | UObject | |
| DECLARE_FUNCTION(execVirtualFunction) | UObject | |
| DECLARE_FUNCTION(execFinalFunction) | UObject | |
| DECLARE_FUNCTION(execLocalVirtualFunction) | UObject | |
| DECLARE_FUNCTION(execLocalFinalFunction) | UObject | |
| DECLARE_FUNCTION(execStructCmpEq) | UObject | |
| DECLARE_FUNCTION(execStructCmpNe) | UObject | |
| DECLARE_FUNCTION(execStructMember) | UObject | |
| DECLARE_FUNCTION(execEqualEqual_DelegateDelegate) | UObject | |
| DECLARE_FUNCTION(execNotEqual_DelegateDelegate) | UObject | |
| DECLARE_FUNCTION(execEqualEqual_DelegateFunction) | UObject | |
| DECLARE_FUNCTION(execNotEqual_DelegateFunction) | UObject | |
| DECLARE_FUNCTION(execIntConst) | UObject | |
| DECLARE_FUNCTION(execInt64Const) | UObject | |
| DECLARE_FUNCTION(execUInt64Const) | UObject | |
| DECLARE_FUNCTION(execSkipOffsetConst) | UObject | |
| DECLARE_FUNCTION(execFloatConst) | UObject | |
| DECLARE_FUNCTION(execDoubleConst) | UObject | |
| DECLARE_FUNCTION(execStringConst) | UObject | |
| DECLARE_FUNCTION(execUnicodeStringConst) | UObject | |
| DECLARE_FUNCTION(execTextConst) | UObject | |
| DECLARE_FUNCTION(execPropertyConst) | UObject | |
| DECLARE_FUNCTION(execObjectConst) | UObject | |
| DECLARE_FUNCTION(execSoftObjectConst) | UObject | |
| DECLARE_FUNCTION(execFieldPathConst) | UObject | |
| DECLARE_FUNCTION(execInstanceDelegate) | UObject | |
| DECLARE_FUNCTION(execNameConst) | UObject | |
| DECLARE_FUNCTION(execByteConst) | UObject | |
| DECLARE_FUNCTION(execIntZero) | UObject | |
| DECLARE_FUNCTION(execIntOne) | UObject | |
| DECLARE_FUNCTION(execTrue) | UObject | |
| DECLARE_FUNCTION(execFalse) | UObject | |
| DECLARE_FUNCTION(execNoObject) | UObject | |
| DECLARE_FUNCTION(execNullInterface) | UObject | |
| DECLARE_FUNCTION(execIntConstByte) | UObject | |
| DECLARE_FUNCTION(execRotationConst) | UObject | |
| DECLARE_FUNCTION(execVectorConst) | UObject | |
| DECLARE_FUNCTION(execVector3fConst) | UObject | |
| DECLARE_FUNCTION(execTransformConst) | UObject | |
| DECLARE_FUNCTION(execStructConst) | UObject | |
| DECLARE_FUNCTION(execSetArray) | UObject | |
| DECLARE_FUNCTION(execSetSet) | UObject | |
| DECLARE_FUNCTION(execSetMap) | UObject | |
| DECLARE_FUNCTION(execArrayConst) | UObject | |
| DECLARE_FUNCTION(execSetConst) | UObject | |
| DECLARE_FUNCTION(execMapConst) | UObject | |
| DECLARE_FUNCTION(execBitFieldConst) | UObject | |
| DECLARE_FUNCTION(execNew) | UObject | |
| DECLARE_FUNCTION(execClassContext) | UObject | |
| DECLARE_FUNCTION(execNativeParm) | UObject | |
| DECLARE_FUNCTION(execCast) | UObject | |
| DECLARE_FUNCTION(execDynamicCast) | UObject | |
| DECLARE_FUNCTION(execMetaCast) | UObject | |
| DECLARE_FUNCTION(execInterfaceCast) | UObject | |
| DECLARE_FUNCTION(execDoubleToFloatCast) | UObject | |
| DECLARE_FUNCTION(execFloatToDoubleCast) | UObject | |
| DECLARE_FUNCTION(execObjectToBool) | UObject | |
| DECLARE_FUNCTION(execInterfaceToBool) | UObject | |
| DECLARE_FUNCTION(execObjectToInterface) | UObject | |
| DECLARE_FUNCTION(execInterfaceToInterface) | UObject | |
| DECLARE_FUNCTION(execInterfaceToObject) | UObject | |
| DECLARE_FUNCTION(execGetDynArrayElement) | UObject | |
| DECLARE_FUNCTION(execSetDynArrayElement) | UObject | |
| DECLARE_FUNCTION(execGetDynArrayLength) | UObject | |
| DECLARE_FUNCTION(execSetDynArrayLength) | UObject | |
| DECLARE_FUNCTION(execDynArrayInsert) | UObject | |
| DECLARE_FUNCTION(execDynArrayRemove) | UObject | |
| DECLARE_FUNCTION(execDynArrayFind) | UObject | |
| DECLARE_FUNCTION(execDynArrayFindStruct) | UObject | |
| DECLARE_FUNCTION(execDynArrayAdd) | UObject | |
| DECLARE_FUNCTION(execDynArrayAddItem) | UObject | |
| DECLARE_FUNCTION(execDynArrayInsertItem) | UObject | |
| DECLARE_FUNCTION(execDynArrayRemoveItem) | UObject | |
| DECLARE_FUNCTION(execDynArraySort) | UObject | |
| DECLARE_FUNCTION(execBindDelegate) | UObject | |
| DECLARE_FUNCTION(execCallMulticastDelegate) | UObject | |
| DECLARE_FUNCTION(execLetValueOnPersistentFrame) | UObject | |
| DECLARE_FUNCTION(execCallMathFunction) | UObject | |
| DECLARE_FUNCTION(execSwitchValue) | UObject | |
| DECLARE_FUNCTION(execArrayGetByRef) | UObject | |
| DECLARE_FUNCTION(execAutoRtfmTransact) | UObject | |
| DECLARE_FUNCTION(execAutoRtfmStopTransact) | UObject | |
| DECLARE_FUNCTION(execAutoRtfmAbortIfNot) | UObject | |
| DECLARE_MULTICAST_DELEGATE(FOnWorldBeginPlay) | UWorld | |
| DECLARE_MULTICAST_DELEGATE(FOnMatchStarting) | UWorld | |
| DECLARE_MULTICAST_DELEGATE(FOnWorldPreBeginPlay) | UWorld | |
| DECLARE_MULTICAST_DELEGATE_OneParam(FOnWorldInitializedActors, const FActorsInitializedParams &) | UWorld | |
| DefaultPhysicsScene_Chaos | UWorld | |
| DeferredRegister(UClass *UClassStaticClass, const TCHAR *PackageName, const TCHAR *Name) | UObjectBase | protectedvirtual |
| DelayStreamingVolumeUpdates(int32 InFrameDelay) | UWorld | inline |
| DeltaRealTimeSeconds | UWorld | |
| DeltaTimeSeconds | UWorld | |
| DestroyActor(AActor *Actor, bool bNetForce=false, bool bShouldModifyLevel=true) | UWorld | |
| DestroyDemoNetDriver() | UWorld | |
| DestroyNonNativeProperties() | UObject | |
| DestroySwappedPC(UNetConnection *Connection) | UWorld | |
| DestroyWorld(bool bInformEngineOfWorld, UWorld *NewWorld=nullptr) | UWorld | |
| DetachExternalPackage() | UObjectBaseUtility | |
| DuplicateRequestedLevels(const FName MapName) | UWorld | |
| DuplicateWorldForPIE(const FString &PackageName, UWorld *OwningWorld) | UWorld | static |
| EditorDestroyActor(AActor *Actor, bool bShouldModifyLevel) | UWorld | |
| ELineBatcherType enum name | UWorld | |
| EncroachingBlockingGeometry(const AActor *TestActor, FVector TestLocation, FRotator TestRotation, FVector *ProposedAdjustment=NULL) | UWorld | |
| EndPhysicsTickFunction | UWorld | |
| EndPlay(EEndPlayReason::Type EndPlayReason) | UWorld | |
| ENetFields_Private enum name | UObject | |
| EnsureCollisionTreeIsBuilt() | UWorld | |
| Exec(UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar=*GLog) | UWorld | |
| ExecuteUbergraph(int32 EntryPoint) | UObject | |
| ExportCustomProperties(FOutputDevice &Out, uint32 Indent) | UObject | inlinevirtual |
| FActorsInitializedParams typedef | UWorld | |
| FeatureLevel | UWorld | |
| FindCollectionByType(const ELevelCollectionType InType) | UWorld | |
| FindCollectionByType(const ELevelCollectionType InType) const | UWorld | |
| FindCollectionIndexByType(const ELevelCollectionType InType) const | UWorld | |
| FindFunction(FName InName) const | UObject | |
| FindFunctionChecked(FName InName) const | UObject | |
| FindNearestCommonBaseClass(const UClass *TestClass) const | UObjectBaseUtility | |
| FindOrAddCollectionByType(const ELevelCollectionType InType) | UWorld | |
| FindOrAddCollectionByType_Index(const ELevelCollectionType InType) | UWorld | |
| FindOrAddCollectionForLevelStreaming(const ULevelStreaming *Level) | UWorld | |
| FindTeleportSpot(const AActor *TestActor, FVector &PlaceLocation, FRotator PlaceRotation) | UWorld | |
| FindWorldInPackage(UPackage *Package) | UWorld | static |
| FinishAsyncSendAllEndOfFrameUpdates() | UWorld | |
| FinishDestroy() override | UWorld | virtual |
| FinishPhysicsSim() | UWorld | |
| FlushDeferredParameterCollectionInstanceUpdates() | UWorld | |
| FlushLevelStreaming(EFlushLevelStreamingType FlushType=EFlushLevelStreamingType::Full) | UWorld | |
| FlushLevelStreamingType | UWorld | |
| FlushLineBatchers(const TArrayView< const UWorld::ELineBatcherType > &TypesToFlush) | UWorld | |
| FollowWorldRedirectorInPackage(UPackage *Package, UObjectRedirector **OptionalOutRedirector=nullptr) | UWorld | static |
| ForEachSubsystem(TFunctionRef< void(TSubsystemClass *)> Operation) const | UWorld | inline |
| FPhysicsAsyncQueryReporter | UWorld | friend |
| FWorldNotifyStreamingLevelLoading | UWorld | friend |
| FXSystem | UWorld | |
| GameStateSetEvent | UWorld | |
| GetActiveLevelCollection() const | UWorld | |
| GetActiveLevelCollectionIndex() const | UWorld | inline |
| GetActiveLightingScenario() const | UWorld | |
| GetActorCount() const | UWorld | |
| GetAddressURL() const | UWorld | |
| GetAISystem() | UWorld | inline |
| GetAISystem() const | UWorld | inline |
| GetAllMarks() const | UObjectBaseUtility | inline |
| GetAllowDeferredPhysicsStateCreation() const | UWorld | |
| GetArchetype() const | UObject | |
| GetArchetypeFromRequiredInfo(const UClass *Class, const UObject *Outer, FName Name, EObjectFlags ObjectFlags) | UObject | static |
| GetArchetypeInstances(TArray< UObject * > &Instances) | UObject | |
| GetAssetRegistryTags(FAssetRegistryTagsContext Context) const | UObject | virtual |
| GetAssetRegistryTags(TArray< FAssetRegistryTag > &OutTags) const | UObject | virtual |
| GetAssetRegistryTags(FAssetData &Out) const | UObject | |
| GetAssetRegistryTags(FAssetRegistryTagsContext Context, FAssetData &Out) const | UObject | |
| GetAudioDevice() const | UWorld | |
| GetAudioDeviceRaw() const | UWorld | |
| GetAudioSettings(const FVector &ViewLocation, struct FReverbSettings *OutReverbSettings, struct FInteriorSettings *OutInteriorSettings) const | UWorld | |
| GetAudioTimeSeconds() const | UWorld | inline |
| GetAuthGameMode() const | UWorld | inline |
| GetAuthGameMode() const | UWorld | inline |
| GetAutoActivateCameraIterator() const | UWorld | |
| GetAvoidanceManager() | UWorld | inline |
| GetAvoidanceManager() const | UWorld | inline |
| GetBegunPlay() const | UWorld | |
| GetBlockTillLevelStreamingCompletedEpoch() const | UWorld | inline |
| GetCanvasForDrawMaterialToRenderTarget() | UWorld | |
| GetCanvasForRenderingToTarget() | UWorld | |
| GetChaosEventRelay() | UWorld | |
| GetClass() const | UObjectBase | inline |
| GetConfigOverridePlatform() const | UObject | inlinevirtual |
| GetControllerIterator() const | UWorld | |
| GetCurrentLevel() const | UWorld | |
| GetCurrentLevelPendingInvisibility() const | UWorld | inline |
| GetCurrentLevelPendingVisibility() const | UWorld | inline |
| GetDataLayerManager() const | UWorld | |
| GetDebugDisplayName() const | UWorld | |
| GetDefaultBrush() const | UWorld | |
| GetDefaultConfigFilename() const | UObject | |
| GetDefaultGravityZ() const | UWorld | |
| GetDefaultPhysicsVolume() const | UWorld | inline |
| GetDefaultSubobjectByName(FName ToFind) | UObject | |
| GetDefaultSubobjects(TArray< UObject * > &OutDefaultSubobjects) | UObject | |
| GetDeltaSeconds() const | UWorld | inline |
| GetDemoNetDriver() const | UWorld | inline |
| GetDesc() | UObject | inlinevirtual |
| GetDetailedInfo() const | UObject | |
| GetDetailedInfoInternal() const | UObject | inlineprotectedvirtual |
| GetDetailMode() const | UWorld | |
| GetDuplicatedWorldForPIE(UWorld *InWorld, UPackage *InPIEackage, int32 PIEInstanceID) | UWorld | static |
| GetExporterName(void) | UObject | inlinevirtual |
| GetExternalPackage() const | UObjectBase | |
| GetExternalPackageInternal() const | UObjectBase | |
| GetFeatureLevel() const | UWorld | inline |
| GetFirstLocalPlayerFromController() const | UWorld | inline |
| GetFirstLocalPlayerFromController() const | UWorld | |
| GetFirstPlayerController() const | UWorld | inline |
| GetFirstPlayerController() const | UWorld | |
| GetFlags() const | UObjectBase | inline |
| GetFName() const | UObjectBase | inline |
| GetFNameForStatID() const | UObjectBase | virtual |
| GetFullGroupName(bool bStartWithOuter) const | UObjectBaseUtility | |
| GetFullName(const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const | UObjectBaseUtility | |
| GetFullName(const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const | UObjectBaseUtility | |
| GetFullName(FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const | UObjectBaseUtility | |
| GetFunctionCallspace(UFunction *Function, FFrame *Stack) | UObject | inlinevirtual |
| GetGameInstance() const | UWorld | inline |
| GetGameInstance() const | UWorld | inline |
| GetGameInstanceChecked() const | UWorld | inline |
| GetGameState() const | UWorld | inline |
| GetGameState() const | UWorld | inline |
| GetGameStateChecked() const | UWorld | inline |
| GetGameViewport() const | UWorld | |
| GetGlobalUserConfigFilename() const | UObject | |
| GetGravityZ() const | UWorld | |
| GetImplementingOuter() const | UObjectBaseUtility | inline |
| GetImplementingOuterObject(const UClass *InInterfaceClass) const | UObjectBaseUtility | |
| GetInterfaceAddress(UClass *InterfaceClass) | UObjectBaseUtility | |
| GetInternalFlags() const | UObjectBaseUtility | inline |
| GetIsInBlockTillLevelStreamingCompleted() const | UWorld | inline |
| GetLatentActionManager() | UWorld | |
| GetLevel(int32 InLevelIndex) const | UWorld | |
| GetLevelCollections() const | UWorld | inline |
| GetLevelIterator() const | UWorld | |
| GetLevels() const | UWorld | |
| GetLevelScriptActor(class ULevel *OwnerLevel=NULL) const | UWorld | |
| GetLevelStreamingForPackageName(FName PackageName) | UWorld | |
| GetLifetimeReplicatedProps(TArray< class FLifetimeProperty > &OutLifetimeProps) const | UObject | virtual |
| GetLightMapsAndShadowMaps(ULevel *Level, TArray< UTexture2D * > &OutLightMapsAndShadowMaps, bool bForceLazyLoad=true) | UWorld | |
| GetLineBatcher(ELineBatcherType Type) const | UWorld | |
| GetLinker() const | UObjectBaseUtility | |
| GetLinkerCustomVersion(FGuid CustomVersionKey) const | UObjectBaseUtility | |
| GetLinkerIndex() const | UObjectBaseUtility | |
| GetLinkerLicenseeUE4Version() const | UObjectBaseUtility | inline |
| GetLinkerLicenseeUEVersion() const | UObjectBaseUtility | |
| GetLinkerUE4Version() const | UObjectBaseUtility | inline |
| GetLinkerUEVersion() const | UObjectBaseUtility | |
| GetLocalURL() const | UWorld | |
| GetMapName() const | UWorld | |
| GetMaskedFlags(EObjectFlags Mask=RF_AllFlags) const | UObjectBaseUtility | inline |
| GetModel() const | UWorld | |
| GetName() const | UObjectBaseUtility | inline |
| GetName(FString &ResultString) const | UObjectBaseUtility | inline |
| GetNativeInterfaceAddress(UClass *InterfaceClass) | UObjectBaseUtility | |
| GetNativeInterfaceAddress(UClass *InterfaceClass) const | UObjectBaseUtility | inline |
| GetNativePropertyValues(TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) const | UObject | inlinevirtual |
| GetNavigationSystem() | UWorld | inline |
| GetNavigationSystem() const | UWorld | inline |
| GetNetDriver() const | UWorld | inline |
| GetNetMode() const | UWorld | inline |
| GetNetPushIdDynamic() const | UObject | inlinevirtual |
| GetNonDefaultPhysicsVolumeCount() const | UWorld | inline |
| GetNonDefaultPhysicsVolumeIterator() const | UWorld | inline |
| GetNumControllers() const | UWorld | |
| GetNumLevels() const | UWorld | |
| GetNumPlayerControllers() const | UWorld | |
| GetNumStreamingLevelsBeingLoaded() const | UWorld | inline |
| GetOnBeginPlayEvent() | UWorld | inline |
| GetOuter() const | UObjectBase | inline |
| GetOutermost() const | UObjectBaseUtility | |
| GetOutermostObject() const | UObjectBaseUtility | |
| GetPackage() const | UObjectBaseUtility | |
| GetParameterCollectionInstance(const UMaterialParameterCollection *Collection) const | UWorld | |
| GetPathName(const UObject *StopOuter=NULL) const | UObjectBaseUtility | |
| GetPathName(const UObject *StopOuter, FString &ResultString) const | UObjectBaseUtility | |
| GetPathName(const UObject *StopOuter, FStringBuilderBase &ResultString) const | UObjectBaseUtility | |
| GetPhysicsScene() const | UWorld | inline |
| GetPlayerControllerIterator() const | UWorld | |
| GetPreloadDependencies(TArray< UObject * > &OutDeps) | UObject | virtual |
| GetPrestreamPackages(TArray< UObject * > &OutPrestream) | UObject | inlinevirtual |
| GetPrimaryAssetId() const override | UWorld | virtual |
| GetProgressDenominator() const | UWorld | |
| GetProjectUserConfigFilename() const | UObject | |
| GetPSCPool() | UWorld | inline |
| GetRealTimeSeconds() const | UWorld | inline |
| GetRefCount() const | UObjectBaseUtility | inline |
| GetReplicatedCustomConditionState(FCustomPropertyConditionState &OutActiveState) const | UObject | virtual |
| GetResourceSizeBytes(EResourceSizeMode::Type Mode) | UObject | inline |
| GetResourceSizeEx(FResourceSizeEx &CumulativeResourceSize) | UObject | virtual |
| GetRestoreForUObjectOverwrite() | UObject | inlinevirtual |
| GetServerStreamingLevelsVisibility() const | UWorld | |
| GetShouldForceUnloadStreamingLevels() const | UWorld | inline |
| GetShouldForceVisibleStreamingLevels() const | UWorld | inline |
| GetSoftObjectPathMapping(FString &OutSourceWorldPath, FString &OutRemappedWorldPath) const | UWorld | |
| GetSparseClassDataStruct() const | UObject | |
| GetStatID(bool bForDeferredUse=false) const | UObjectBaseUtility | inline |
| GetStreamingLevels() const | UWorld | inline |
| GetSubobjectsWithStableNamesForNetworking(TArray< UObject * > &ObjList) | UObject | inlinevirtual |
| GetSubsystem() const | UWorld | inline |
| GetSubsystem(const UWorld *World) | UWorld | inlinestatic |
| GetSubsystemArrayCopy() const | UWorld | inline |
| GetSubsystemBase(TSubclassOf< UWorldSubsystem > SubsystemClass) const | UWorld | inline |
| GetSubsystemChecked() const | UWorld | inline |
| GetTime() const | UWorld | inline |
| GetTimerManager() const | UWorld | |
| GetTimeSeconds() const | UWorld | inline |
| GetTypedOuter(UClass *Target) const | UObjectBaseUtility | |
| GetTypedOuter() const | UObjectBaseUtility | inline |
| GetUniqueID() const | UObjectBase | inline |
| GetUnpausedTimeSeconds() const | UWorld | inline |
| GetVersePath() const | UObjectBaseUtility | virtual |
| GetWorld() const override | UWorld | virtual |
| GetWorldDataLayers() const | UWorld | |
| GetWorldPartition() const | UWorld | |
| GetWorldSettings(bool bCheckStreamingPersistent=false, bool bChecked=true) const | UWorld | |
| HandleTimelineScrubbed() | UWorld | |
| HasAllFlags(EObjectFlags FlagsToCheck) const | UObjectBaseUtility | inline |
| HasAllMarks(EObjectMark Marks) const | UObjectBaseUtility | inline |
| HasAnyFlags(EObjectFlags FlagsToCheck) const | UObjectBaseUtility | inline |
| HasAnyInternalFlags(EInternalObjectFlags FlagsToCheck) const | UObjectBaseUtility | inline |
| HasAnyLevelMakingInvisible() const | UWorld | |
| HasAnyLevelMakingVisible() const | UWorld | |
| HasAnyMarks(EObjectMark Marks) const | UObjectBaseUtility | inline |
| HasBegunPlay() const | UWorld | |
| HasDefaultPhysicsVolume() const | UWorld | inline |
| HasEndOfFrameUpdates() const | UWorld | |
| HasMarkedObjectsPendingKill() const | UWorld | inline |
| HasNonEditorOnlyReferences() const | UObject | inlinevirtual |
| HasStreamingLevelsToConsider() const | UWorld | inline |
| HasSubsystem() const | UWorld | inline |
| HasSubsystem(const UWorld *World) | UWorld | inlinestatic |
| Implements() const | UObject | inline |
| ImportCustomProperties(const TCHAR *SourceText, FFeedbackContext *Warn) | UObject | inlinevirtual |
| InitializationValues typedef | UWorld | |
| InitializeActorsForPlay(const FURL &InURL, bool bResetTime=true, FRegisterComponentContext *Context=nullptr) | UWorld | |
| InitializeNewWorld(const InitializationValues IVS=InitializationValues(), bool bInSkipInitWorld=false) | UWorld | |
| InitializeSubsystems() | UWorld | |
| InitWorld(const FWorldInitializationValues IVS=FWorldInitializationValues()) | UWorld | |
| InsertPostProcessVolume(IInterface_PostProcessVolume *InVolume) | UWorld | |
| InstanceSubobjectTemplates(struct FObjectInstancingGraph *InstanceGraph=NULL) | UObject | |
| InvalidateAllSkyCaptures() | UWorld | |
| InvalidateModelGeometry(ULevel *InLevel) | UWorld | |
| InvalidateModelSurface(bool bCurrentLevelOnly) | UWorld | |
| IsA(OtherClassType SomeBase) const | UObjectBaseUtility | inline |
| IsA() const | UObjectBaseUtility | inline |
| IsAsset() const | UObject | virtual |
| IsBasedOnArchetype(const UObject *const SomeObject) const | UObject | inline |
| IsBeingCleanedUp() const | UWorld | inline |
| IsCameraMoveable() const | UWorld | |
| IsCapturingAsRootObjectForTransaction() const | UObject | inline |
| IsCleanedUp() const | UWorld | inline |
| IsDefaultSubobject() const | UObjectBaseUtility | |
| IsDestructionThreadSafe() const | UObject | virtual |
| IsEditorOnly() const | UObject | inlinevirtual |
| IsEditorWorld() const | UWorld | |
| IsFullNameStableForNetworking() const | UObject | virtual |
| IsGameWorld() const | UWorld | |
| IsGarbageEliminationEnabled() | UObjectBaseUtility | inlinestatic |
| IsIn(const UObject *SomeOuter) const | UObjectBaseUtility | |
| IsIn(const UPackage *SomePackage) const | UObjectBaseUtility | |
| IsInA(const UClass *SomeBaseClass) const | UObjectBaseUtility | |
| IsInBlueprint() const | UObject | |
| IsInitialized() const | UWorld | inline |
| IsInOuter(const UObject *SomeOuter) const | UObjectBaseUtility | |
| IsInPackage(const UPackage *SomePackage) const | UObjectBaseUtility | |
| IsInSeamlessTravel() const | UWorld | |
| IsInstanced() const | UWorld | |
| IsLevelMakingInvisible(const ULevel *InLevel) const | UWorld | |
| IsLevelMakingVisible(const ULevel *InLevel) const | UWorld | |
| IsLocalizedResource() const | UObject | virtual |
| IsMapChangeReady() const | UWorld | |
| IsMovieSceneSequenceTickHandlerBound() const | UWorld | |
| IsNameStableForNetworking() const | UObject | virtual |
| IsNative() const | UObjectBaseUtility | inline |
| IsNavigationRebuilt() const | UWorld | |
| IsNetMode(ENetMode Mode) const | UWorld | inline |
| IsPackageExternal() const | UObjectBaseUtility | |
| IsPartitionedWorld() const | UWorld | inline |
| IsPartitionedWorld(const UWorld *InWorld) | UWorld | inlinestatic |
| IsPaused() const | UWorld | |
| IsPendingKillEnabled() | UObjectBaseUtility | inlinestatic |
| IsPlayInEditor() const | UWorld | |
| IsPlayingClientReplay() const | UWorld | |
| IsPlayingReplay() const | UWorld | |
| IsPlayInMobilePreview() const | UWorld | |
| IsPlayInPreview() const | UWorld | |
| IsPlayInVulkanPreview() const | UWorld | inline |
| IsPostLoadThreadSafe() const | UObject | inlinevirtual |
| IsPreparingMapChange() const | UWorld | |
| IsPreviewWorld() const | UWorld | |
| IsReadyForAsyncPostLoad() const | UObject | inlinevirtual |
| IsReadyForFinishDestroy() override | UWorld | virtual |
| IsRecordingClientReplay() const | UWorld | |
| IsRecordingReplay() const | UWorld | |
| IsRooted() const | UObjectBaseUtility | inline |
| IsSafeForRootSet() const | UObject | virtual |
| IsSelected() const | UObject | |
| IsStreamingLevelBeingConsidered(ULevelStreaming *StreamingLevel) const | UWorld | inline |
| IsSupportedForNetworking() const | UObject | virtual |
| IsTemplate(EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) const | UObjectBaseUtility | |
| IsTemplateForSubobjects(EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) const | UObjectBaseUtility | |
| IsTraceHandleValid(const FTraceHandle &Handle, bool bOverlapTrace) | UWorld | |
| IsUnreachable() const | UObjectBaseUtility | inline |
| IsValidLowLevel() const | UObjectBase | |
| IsValidLowLevelFast(bool bRecursive=true) const | UObjectBase | |
| IsVisibilityRequestPending() const | UWorld | |
| IsWorldOrWorldExternalPackage(UPackage *Package) | UWorld | static |
| K2_GetWorldSettings() | UWorld | |
| LastRenderTime | UWorld | |
| LastTimeUnbuiltLightingWasEncountered | UWorld | |
| LineTraceMultiByChannel(TArray< struct FHitResult > &OutHits, const FVector &Start, const FVector &End, ECollisionChannel TraceChannel, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam, const FCollisionResponseParams &ResponseParam=FCollisionResponseParams::DefaultResponseParam) const | UWorld | |
| LineTraceMultiByObjectType(TArray< struct FHitResult > &OutHits, const FVector &Start, const FVector &End, const FCollisionObjectQueryParams &ObjectQueryParams, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam) const | UWorld | |
| LineTraceMultiByProfile(TArray< struct FHitResult > &OutHits, const FVector &Start, const FVector &End, FName ProfileName, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam) const | UWorld | |
| LineTraceSingleByChannel(struct FHitResult &OutHit, const FVector &Start, const FVector &End, ECollisionChannel TraceChannel, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam, const FCollisionResponseParams &ResponseParam=FCollisionResponseParams::DefaultResponseParam) const | UWorld | |
| LineTraceSingleByObjectType(struct FHitResult &OutHit, const FVector &Start, const FVector &End, const FCollisionObjectQueryParams &ObjectQueryParams, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam) const | UWorld | |
| LineTraceSingleByProfile(struct FHitResult &OutHit, const FVector &Start, const FVector &End, FName ProfileName, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam) const | UWorld | |
| LineTraceTestByChannel(const FVector &Start, const FVector &End, ECollisionChannel TraceChannel, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam, const FCollisionResponseParams &ResponseParam=FCollisionResponseParams::DefaultResponseParam) const | UWorld | |
| LineTraceTestByObjectType(const FVector &Start, const FVector &End, const FCollisionObjectQueryParams &ObjectQueryParams, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam) const | UWorld | |
| LineTraceTestByProfile(const FVector &Start, const FVector &End, FName ProfileName, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam) const | UWorld | |
| Listen(FURL &InURL) | UWorld | |
| LoadConfig(UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr) | UObject | |
| LoadSecondaryLevels(bool bForce=false, TSet< FName > *PackageNamesToSkip=nullptr) | UWorld | |
| LowLevelRename(FName NewName, UObject *NewOuter=NULL) | UObjectBase | protected |
| Mark(EObjectMark Marks) const | UObjectBaseUtility | inline |
| MarkActorComponentForNeededEndOfFrameUpdate(UActorComponent *Component, bool bForceGameThread) | UWorld | |
| MarkAsEditorOnlySubobject() | UObject | inlinevirtual |
| MarkAsGarbage() | UObjectBaseUtility | inline |
| MarkAsReachable() const | UObjectBase | |
| MarkObjectsPendingKill() | UWorld | |
| MarkPackageDirty() const | UObjectBaseUtility | |
| Modify(bool bAlwaysMarkDirty=true) | UObject | inline |
| ModifyLevel(ULevel *Level) const | UWorld | |
| MyParticleEventManager | UWorld | |
| NamePrivate | UObjectBase | |
| NavigateTo(FIntVector InLocation) | UWorld | |
| NeedsLoadForClient() const | UObject | virtual |
| NeedsLoadForEditorGame() const | UObject | inlinevirtual |
| NeedsLoadForServer() const | UObject | virtual |
| NeedsLoadForTargetPlatform(const class ITargetPlatform *TargetPlatform) const | UObject | virtual |
| NextSwitchCountdown | UWorld | |
| NextTravelType | UWorld | |
| NextURL | UWorld | |
| NotifyAcceptedConnection(class UNetConnection *Connection) override | UWorld | virtual |
| NotifyAcceptingChannel(class UChannel *Channel) override | UWorld | virtual |
| FNetworkNotify::NotifyAcceptingChannel | FNetworkNotify | |
| NotifyAcceptingConnection() override | UWorld | virtual |
| NotifyControlMessage(UNetConnection *Connection, uint8 MessageType, class FInBunch &Bunch) override | UWorld | virtual |
| NotifyOfBlueprintDebuggingAssociation(class UBlueprint *Blueprint, UObject *DebugObject) | UWorld | |
| NotifyPostRegisterAllActorComponents(AActor *Actor) | UWorld | |
| NotifyPreUnregisterAllActorComponents(AActor *Actor) | UWorld | |
| NumLightingUnbuiltObjects | UWorld | |
| NumTextureStreamingDirtyResources | UWorld | |
| NumTextureStreamingUnbuiltComponents | UWorld | |
| NumUnbuiltReflectionCaptures | UWorld | |
| OnActorFinishedSpawning(AActor *Actor) | UWorld | |
| OnActorsInitialized | UWorld | |
| OnAddLevelToWorldExtension() | UWorld | inline |
| OnAllLevelsChanged() | UWorld | inline |
| OnBeginPostProcessSettings | UWorld | |
| OnClusterMarkedAsPendingKill() | UObjectBaseUtility | inlinevirtual |
| OnLevelsChanged() | UWorld | inline |
| OnPostGC() | UWorld | |
| OnPostTickDispatch() | UWorld | |
| OnPostTickFlush() | UWorld | |
| OnPreTickFlush() | UWorld | |
| OnRemoveLevelFromWorldExtension() | UWorld | inline |
| OnTickDispatch() | UWorld | |
| OnTickFlush() | UWorld | |
| OnWorldBeginPlay | UWorld | |
| OnWorldMatchStarting | UWorld | |
| OnWorldPartitionInitialized() | UWorld | inline |
| OnWorldPartitionUninitialized() | UWorld | inline |
| OnWorldPreBeginPlay | UWorld | |
| operator<(const UObjectBaseUtility &Other) const | UObjectBaseUtility | inline |
| OriginLocation | UWorld | |
| OriginOffsetThisFrame | UWorld | |
| OutputReferencers(FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL) | UObject | |
| OverlapAnyTestByChannel(const FVector &Pos, const FQuat &Rot, ECollisionChannel TraceChannel, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam, const FCollisionResponseParams &ResponseParam=FCollisionResponseParams::DefaultResponseParam) const | UWorld | |
| OverlapAnyTestByObjectType(const FVector &Pos, const FQuat &Rot, const FCollisionObjectQueryParams &ObjectQueryParams, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam) const | UWorld | |
| OverlapAnyTestByProfile(const FVector &Pos, const FQuat &Rot, FName ProfileName, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam) const | UWorld | |
| OverlapBlockingTestByChannel(const FVector &Pos, const FQuat &Rot, ECollisionChannel TraceChannel, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam, const FCollisionResponseParams &ResponseParam=FCollisionResponseParams::DefaultResponseParam) const | UWorld | |
| OverlapBlockingTestByProfile(const FVector &Pos, const FQuat &Rot, FName ProfileName, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam) const | UWorld | |
| OverlapMultiByChannel(TArray< struct FOverlapResult > &OutOverlaps, const FVector &Pos, const FQuat &Rot, ECollisionChannel TraceChannel, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam, const FCollisionResponseParams &ResponseParam=FCollisionResponseParams::DefaultResponseParam) const | UWorld | |
| OverlapMultiByObjectType(TArray< struct FOverlapResult > &OutOverlaps, const FVector &Pos, const FQuat &Rot, const FCollisionObjectQueryParams &ObjectQueryParams, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam) const | UWorld | |
| OverlapMultiByProfile(TArray< struct FOverlapResult > &OutOverlaps, const FVector &Pos, const FQuat &Rot, FName ProfileName, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam) const | UWorld | |
| OverrideConfigSection(FString &SectionName) | UObject | inlinevirtual |
| OverridePerObjectConfigSection(FString &SectionName) | UObject | inlinevirtual |
| ParseParms(const TCHAR *Parms) | UObject | |
| ParticlePerfStats | UWorld | mutable |
| PauseDelay | UWorld | |
| PerfTrackers | UWorld | |
| PhysicsField | UWorld | |
| PhysicsScene_Chaos | UWorld | |
| PlayerNum | UWorld | |
| PopulateStreamingLevelsToConsider() | UWorld | |
| PostCDOContruct() | UObject | inlinevirtual |
| PostDuplicate(bool bDuplicateForPIE) override | UWorld | virtual |
| UObject::PostDuplicate(EDuplicateMode::Type DuplicateMode) | UObject | inlinevirtual |
| PostEditImport() | UObject | inlinevirtual |
| PostInitializeSubsystems() | UWorld | |
| PostInitProperties() | UObject | virtual |
| PostInterpChange(FProperty *PropertyThatChanged) | UObject | inlinevirtual |
| PostLoad() override | UWorld | virtual |
| PostLoadSubobjects(FObjectInstancingGraph *OuterInstanceGraph) | UObject | virtual |
| PostNetReceive() | UObject | virtual |
| PostProcessVolumes | UWorld | |
| PostReinitProperties() | UObject | virtual |
| PostReloadConfig(class FProperty *PropertyThatWasLoaded) | UObject | inlinevirtual |
| PostRename(UObject *OldOuter, const FName OldName) | UObject | virtual |
| PostRepNotifies() | UObject | inlinevirtual |
| PostSaveRoot(FObjectPostSaveRootContext ObjectSaveContext) override | UWorld | virtual |
| PreDestroyFromReplication() | UObject | virtual |
| PreDuplicate(FObjectDuplicationParameters &DupParams) override | UWorld | virtual |
| PrefetchClass(UObject *Object) | UObjectBase | inlinestatic |
| PrefetchOuter(UObject *Object) | UObjectBase | inlinestatic |
| PreLoginCheckError(UNetConnection *Connection, const FString &ErrorMsg) | UWorld | |
| PreLoginComplete(const FString &ErrorMsg, TWeakObjectPtr< UNetConnection > WeakConnection) | UWorld | |
| PreLoginCompleteSplit(const FString &ErrorMsg, TWeakObjectPtr< UNetConnection > WeakConnection, FUniqueNetIdRepl SplitRequestUniqueIdRepl, FString SplitRequestURL) | UWorld | |
| PreNetReceive() | UObject | virtual |
| PrepareMapChange(const TArray< FName > &LevelNames) | UWorld | |
| PreparingLevelNames | UWorld | |
| PreSave(FObjectPreSaveContext SaveContext) | UObject | virtual |
| PreSaveRoot(FObjectPreSaveRootContext ObjectSaveContext) override | UWorld | virtual |
| ProcessConsoleExec(const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor) | UObject | inlinevirtual |
| ProcessEvent(UFunction *Function, void *Parms) | UObject | virtual |
| ProcessLevelStreamingVolumes(FVector *OverrideViewLocation=NULL) | UWorld | |
| ProcessPendingGroupMoves(bool bProcessAllMoves=true) | UWorld | |
| PropagateLightingScenarioChange() | UWorld | |
| PushComponentGroupMove(const FScopedMovementUpdate *Scope) | UWorld | |
| QueryOverlapData(const FTraceHandle &Handle, FOverlapDatum &OutData) | UWorld | |
| QueryTraceData(const FTraceHandle &Handle, FTraceDatum &OutData) | UWorld | |
| RealTimeSeconds | UWorld | |
| ReattachExternalPackage() | UObjectBaseUtility | |
| RegenerateClass(UClass *ClassToRegenerate, UObject *PreviousCDO) | UObject | inlinevirtual |
| Register(class UClass *(*StaticClassFn)(), const TCHAR *PackageName, const TCHAR *Name) | UObjectBase | protected |
| Register(const TCHAR *PackageName, const TCHAR *Name) | UObjectBase | protected |
| RegisterAutoActivateCamera(ACameraActor *CameraActor, int32 PlayerIndex) | UWorld | |
| RegisterDependencies() | UObjectBase | inlineprotectedvirtual |
| RegisterReplicationFragments(UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags) | UObject | virtual |
| ReinitializeProperties(UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL) | UObject | |
| ReleasePhysicsScene() | UWorld | |
| ReleaseRef() const | UObjectBase | |
| ReloadConfig(UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL) | UObject | |
| ReloadObjectsFromModifiedConfigSections(const class FConfigModificationTracker *ChangeTracker) | UObjectBaseUtility | static |
| RemapCompiledScriptActor(FString &Str) const | UWorld | |
| RemoveActor(AActor *Actor, bool bShouldModifyLevel) const | UWorld | |
| RemoveClassPrefix(const TCHAR *ClassName) | UObjectBase | static |
| RemoveController(AController *Controller) | UWorld | |
| RemoveFromRoot() | UObjectBaseUtility | inline |
| RemoveFromWorld(ULevel *Level, bool bAllowIncrementalRemoval=false, const TOptional< const UE::FTimeout > &ExternalTimeout=TOptional< const UE::FTimeout >(), FNetLevelVisibilityTransactionId TransactionId=FNetLevelVisibilityTransactionId(), ULevelStreaming *OwningLevelStreaming=nullptr) | UWorld | |
| RemoveFromWorld(ULevel *Level, bool bAllowIncrementalRemoval, FNetLevelVisibilityTransactionId TransactionId, ULevelStreaming *OwningLevelStreaming=nullptr) | UWorld | inline |
| RemoveLevel(ULevel *InLevel) | UWorld | |
| RemoveMovieSceneSequenceTickHandler(FDelegateHandle InHandle) | UWorld | |
| RemoveNetworkActor(AActor *Actor) const | UWorld | |
| RemoveOnActorDestroyededHandler(FDelegateHandle InHandle) const | UWorld | |
| RemoveOnActorDestroyedHandler(FDelegateHandle InHandle) const | UWorld | |
| RemoveOnActorPreSpawnInitialization(FDelegateHandle InHandle) const | UWorld | |
| RemoveOnActorRemovedFromWorldHandler(FDelegateHandle InHandle) const | UWorld | |
| RemoveOnActorSpawnedHandler(FDelegateHandle InHandle) const | UWorld | |
| RemoveOnPostRegisterAllActorComponentsHandler(FDelegateHandle InHandle) const | UWorld | |
| RemoveOnPreUnregisterAllActorComponentsHandler(FDelegateHandle InHandle) const | UWorld | |
| RemovePhysicsVolume(APhysicsVolume *Volume) | UWorld | |
| RemovePIEPrefix(const FString &Source, int32 *OutPIEInstanceID=nullptr) | UWorld | static |
| RemovePostProcessVolume(IInterface_PostProcessVolume *InVolume) | UWorld | |
| RemoveStreamingLevel(ULevelStreaming *StreamingLevelToRemove) | UWorld | |
| RemoveStreamingLevelAt(int32 IndexToRemove) | UWorld | |
| RemoveStreamingLevels(TArrayView< ULevelStreaming *const > StreamingLevelsToRemove) | UWorld | |
| Rename(const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None) | UObject | virtual |
| RenameToPIEWorld(int32 PIEInstanceID) | UWorld | |
| RequestedOriginLocation | UWorld | |
| RequestNewWorldOrigin(FIntVector InNewOriginLocation) | UWorld | |
| RequiresHitProxies() const | UWorld | inline |
| ResolveSubobject(const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists) override | UWorld | virtual |
| RetrieveReferencers(TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers) | UObject | |
| RootPackageHasAnyFlags(uint32 CheckFlagMask) const | UObjectBaseUtility | |
| RunTickGroup(ETickingGroup Group, bool bBlockTillComplete) | UWorld | |
| SaveConfig(uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true) | UObject | |
| SaveConfig(const FSaveConfigContext &Context) | UObject | |
| Scene | UWorld | |
| SeamlessTravel(const FString &InURL, bool bAbsolute=false) | UWorld | |
| SendAllEndOfFrameUpdates() | UWorld | |
| Serialize(FArchive &Ar) override | UWorld | virtual |
| UObject::Serialize(FStructuredArchive::FRecord Record) | UObject | virtual |
| SerializeScriptProperties(FArchive &Ar) const | UObject | |
| SerializeScriptProperties(FStructuredArchive::FSlot Slot) const | UObject | |
| ServerTravel(const FString &InURL, bool bAbsolute=false, bool bShouldSkipGameNotify=false) | UWorld | |
| SetActiveLevelCollection(int32 LevelCollectionIndex) | UWorld | |
| SetAllowDeferredPhysicsStateCreation(bool bAllow) | UWorld | |
| SetAudioDevice(const FAudioDeviceHandle &InHandle) | UWorld | |
| SetBegunPlay(bool bHasBegunPlay) | UWorld | |
| SetDemoNetDriver(UDemoNetDriver *const InDemoNetDriver) | UWorld | inline |
| SetExternalPackage(UPackage *InPackage) | UObjectBase | |
| SetFeatureLevel(ERHIFeatureLevel::Type InFeatureLevel) | UWorld | inline |
| SetFlags(EObjectFlags NewFlags) | UObjectBaseUtility | inline |
| SetFlagsTo(EObjectFlags NewFlags) | UObjectBase | inlineprotected |
| SetGameInstance(UGameInstance *NewGI) | UWorld | inline |
| SetGameMode(const FURL &InURL) | UWorld | |
| SetGameState(AGameStateBase *NewGameState) | UWorld | |
| SetGarbageEliminationEnabled(bool bEnabled) | UObjectBaseUtility | inlinestatic |
| SetInternalFlags(EInternalObjectFlags FlagsToSet) const | UObjectBaseUtility | inline |
| SetLinker(FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false) | UObject | |
| SetMapNeedsLightingFullyRebuilt(int32 InNumLightingUnbuiltObjects, int32 InNumUnbuiltReflectionCaptures) | UWorld | |
| SetMaterialParameterCollectionInstanceNeedsUpdate() | UWorld | |
| SetNavigationSystem(UNavigationSystemBase *InNavigationSystem) | UWorld | |
| SetNetDriver(UNetDriver *NewDriver) | UWorld | inline |
| SetNewWorldOrigin(FIntVector InNewOriginLocation) | UWorld | |
| SetPhysicsScene(FPhysScene *InScene) | UWorld | |
| SetSeamlessTravelMidpointPause(bool bNowPaused) | UWorld | |
| SetShouldForceUnloadStreamingLevels(bool bInShouldForceUnloadStreamingLevels) | UWorld | |
| SetShouldForceVisibleStreamingLevels(bool bInShouldForceVisibleStreamingLevels) | UWorld | |
| SetShouldTick(const bool bInShouldTick) | UWorld | inline |
| SetStreamingLevels(TArray< ULevelStreaming * > &&StreamingLevels) | UWorld | |
| SetStreamingLevels(TArrayView< ULevelStreaming *const > StreamingLevels) | UWorld | |
| SetupParameterCollectionInstances() | UWorld | |
| SetupPhysicsTickFunctions(float DeltaSeconds) | UWorld | |
| SetWorldDataLayers(AWorldDataLayers *NewWorldDataLayers) | UWorld | |
| ShouldTick() const | UWorld | inline |
| ShutdownAfterError() | UObject | inlinevirtual |
| SkipFunction(FFrame &Stack, RESULT_DECL, UFunction *Function) | UObject | |
| SourceFileTagName() | UObject | static |
| SpawnActor(UClass *InClass, FVector const *Location=NULL, FRotator const *Rotation=NULL, const FActorSpawnParameters &SpawnParameters=FActorSpawnParameters()) | UWorld | |
| SpawnActor(UClass *Class, FTransform const *Transform, const FActorSpawnParameters &SpawnParameters=FActorSpawnParameters()) | UWorld | |
| SpawnActor(const FActorSpawnParameters &SpawnParameters=FActorSpawnParameters()) | UWorld | inline |
| SpawnActor(FVector const &Location, FRotator const &Rotation, const FActorSpawnParameters &SpawnParameters=FActorSpawnParameters()) | UWorld | inline |
| SpawnActor(UClass *Class, const FActorSpawnParameters &SpawnParameters=FActorSpawnParameters()) | UWorld | inline |
| SpawnActor(UClass *Class, FVector const &Location, FRotator const &Rotation, const FActorSpawnParameters &SpawnParameters=FActorSpawnParameters()) | UWorld | inline |
| SpawnActor(UClass *Class, FTransform const &Transform, const FActorSpawnParameters &SpawnParameters=FActorSpawnParameters()) | UWorld | inline |
| SpawnActorAbsolute(UClass *Class, FTransform const &AbsoluteTransform, const FActorSpawnParameters &SpawnParameters=FActorSpawnParameters()) | UWorld | |
| SpawnActorAbsolute(FVector const &AbsoluteLocation, FRotator const &AbsoluteRotation, const FActorSpawnParameters &SpawnParameters=FActorSpawnParameters()) | UWorld | inline |
| SpawnActorAbsolute(UClass *Class, FTransform const &Transform, const FActorSpawnParameters &SpawnParameters=FActorSpawnParameters()) | UWorld | inline |
| SpawnActorDeferred(UClass *Class, FTransform const &Transform, AActor *Owner=nullptr, APawn *Instigator=nullptr, ESpawnActorCollisionHandlingMethod CollisionHandlingOverride=ESpawnActorCollisionHandlingMethod::Undefined, ESpawnActorScaleMethod TransformScaleMethod=ESpawnActorScaleMethod::MultiplyWithRoot) | UWorld | inline |
| SpawnBrush() | UWorld | |
| SpawnPlayActor(class UPlayer *Player, ENetRole RemoteRole, const FURL &InURL, const FUniqueNetIdRepl &UniqueId, FString &Error, uint8 InNetPlayerIndex=0, int32 InLocalPlayerIdentifier=0) | UWorld | |
| StartAsyncSendAllEndOfFrameUpdates() | UWorld | |
| StartPhysicsSim() | UWorld | |
| StartPhysicsTickFunction | UWorld | |
| StreamingLevelsPrefix | UWorld | |
| StreamingVolumeUpdateDelay | UWorld | |
| StripPIEPrefixFromPackageName(const FString &PackageName, const FString &Prefix) | UWorld | static |
| SupportsMakingInvisibleTransactionRequests() const | UWorld | |
| SupportsMakingVisibleTransactionRequests() const | UWorld | |
| SweepMultiByChannel(TArray< struct FHitResult > &OutHits, const FVector &Start, const FVector &End, const FQuat &Rot, ECollisionChannel TraceChannel, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam, const FCollisionResponseParams &ResponseParam=FCollisionResponseParams::DefaultResponseParam) const | UWorld | |
| SweepMultiByObjectType(TArray< struct FHitResult > &OutHits, const FVector &Start, const FVector &End, const FQuat &Rot, const FCollisionObjectQueryParams &ObjectQueryParams, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam) const | UWorld | |
| SweepMultiByProfile(TArray< FHitResult > &OutHits, const FVector &Start, const FVector &End, const FQuat &Rot, FName ProfileName, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam) const | UWorld | |
| SweepSingleByChannel(struct FHitResult &OutHit, const FVector &Start, const FVector &End, const FQuat &Rot, ECollisionChannel TraceChannel, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam, const FCollisionResponseParams &ResponseParam=FCollisionResponseParams::DefaultResponseParam) const | UWorld | |
| SweepSingleByObjectType(struct FHitResult &OutHit, const FVector &Start, const FVector &End, const FQuat &Rot, const FCollisionObjectQueryParams &ObjectQueryParams, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam) const | UWorld | |
| SweepSingleByProfile(struct FHitResult &OutHit, const FVector &Start, const FVector &End, const FQuat &Rot, FName ProfileName, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam) const | UWorld | |
| SweepTestByChannel(const FVector &Start, const FVector &End, const FQuat &Rot, ECollisionChannel TraceChannel, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam, const FCollisionResponseParams &ResponseParam=FCollisionResponseParams::DefaultResponseParam) const | UWorld | |
| SweepTestByObjectType(const FVector &Start, const FVector &End, const FQuat &Rot, const FCollisionObjectQueryParams &ObjectQueryParams, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params=FCollisionQueryParams::DefaultQueryParam) const | UWorld | |
| SweepTestByProfile(const FVector &Start, const FVector &End, const FQuat &Rot, FName ProfileName, const FCollisionShape &CollisionShape, const FCollisionQueryParams &Params) const | UWorld | |
| TagSubobjects(EObjectFlags NewFlags) | UObject | virtual |
| ThisThreadAtomicallyClearedRFUnreachable() | UObjectBaseUtility | |
| Tick(ELevelTick TickType, float DeltaSeconds) | UWorld | |
| TickGroup | UWorld | |
| TickNetClient(float DeltaSeconds) | UWorld | |
| TimeSeconds | UWorld | |
| TimeSince(double Time) const | UWorld | inline |
| TransferBlueprintDebugReferences(UWorld *NewWorld) | UWorld | |
| TriggerStreamingDataRebuild() | UWorld | |
| TryUpdateDefaultConfigFile(const FString &SpecificFileLocation="", bool bWarnIfFail=true) | UObject | |
| UnMark(EObjectMark Marks) const | UObjectBaseUtility | inline |
| UnpausedTimeSeconds | UWorld | |
| UObject() | UObject | |
| UObject(const FObjectInitializer &ObjectInitializer) | UObject | |
| UObject(EStaticConstructor, EObjectFlags InFlags) | UObject | |
| UObject(FVTableHelper &Helper) | UObject | |
| UObjectBase() | UObjectBase | inlineprotected |
| UObjectBase(EObjectFlags InFlags) | UObjectBase | protected |
| UObjectBase(UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId()) | UObjectBase | |
| UObjectBaseUtility() | UObjectBaseUtility | inline |
| UObjectBaseUtility(EObjectFlags InFlags) | UObjectBaseUtility | inline |
| UpdateAllSkyCaptures() | UWorld | |
| UpdateClassesExcludedFromDedicatedClient(const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames) | UObject | static |
| UpdateClassesExcludedFromDedicatedServer(const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames) | UObject | static |
| UpdateConstraintActors() | UWorld | |
| UpdateCullDistanceVolumes(AActor *ActorToUpdate=nullptr, UPrimitiveComponent *ComponentToUpdate=nullptr) | UWorld | |
| UpdateDefaultConfigFile(const FString &SpecificFileLocation="") | UObject | |
| UpdateGlobalUserConfigFile() | UObject | |
| UpdateLevelStreaming(const TOptional< const UE::FTimeout > &ExternalTimeout=TOptional< const UE::FTimeout >()) | UWorld | |
| UpdateParameterCollectionInstances(bool bUpdateInstanceUniformBuffers, bool bRecreateUniformBuffer) | UWorld | |
| UpdateProjectUserConfigFile() | UObject | |
| UpdateSinglePropertyInConfigFile(const FProperty *InProperty, const FString &InConfigIniName) | UObject | |
| UpdateStreamingLevelPriority(ULevelStreaming *StreamingLevel) | UWorld | |
| UpdateStreamingLevelShouldBeConsidered(ULevelStreaming *StreamingLevelToConsider) | UWorld | |
| UpdateWorldComponents(bool bRerunConstructionScripts, bool bCurrentLevelOnly, FRegisterComponentContext *Context=nullptr) | UWorld | |
| URL | UWorld | |
| UsesGameHiddenFlags() const | UWorld | |
| UWorld(const FObjectInitializer &ObjectInitializer=FObjectInitializer::Get()) | UWorld | |
| ValidateGeneratedRepEnums(const TArray< struct FRepRecord > &ClassReps) const | UObject | inlinevirtual |
| ViewLocationsRenderedLastFrame | UWorld | |
| WelcomePlayer(UNetConnection *Connection) | UWorld | |
| WithinClass typedef | UObject | |
| WorldComposition | UWorld | |
| WorldType | UWorld | |
| WorldTypePreLoadMap | UWorld | static |
| ~UObjectBase() | UObjectBase | virtual |