UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Verse::FNativeString Member List

This is the complete list of members for Verse::FNativeString, including all inherited members.

AutoRTFMAssignFromOpenToClosed(FNativeString &Closed, const FNativeString &Open)Verse::FNativeStringinlinestatic
ElementType typedefVerse::FNativeString
Equals(const FNativeString &Other) constVerse::FNativeStringinline
FNativeString()=defaultVerse::FNativeString
FNativeString(FNativeString &&)=defaultVerse::FNativeString
FNativeString(const FNativeString &)=defaultVerse::FNativeString
FNativeString(const ANSICHAR *Str)Verse::FNativeStringinline
FNativeString(FUtf8String &&InString)Verse::FNativeStringinline
FNativeString(CharRangeType &&Range)Verse::FNativeStringinlineexplicit
GetDataVerse::FNativeStringfriend
GetDataVerse::FNativeStringfriend
GetNumVerse::FNativeStringfriend
GetTypeHashVerse::FNativeStringfriend
IsEmpty() constVerse::FNativeStringinline
Len() constVerse::FNativeStringinline
operator!=Verse::FNativeStringfriend
operator*() const UE_LIFETIMEBOUNDVerse::FNativeStringinline
operator+Verse::FNativeStringfriend
operator+Verse::FNativeStringfriend
operator+=(CharRangeType &&Str)Verse::FNativeStringinline
operator+=(const ANSICHAR *Str)Verse::FNativeStringinline
operator<<Verse::FNativeStringfriend
operator=(FNativeString &&)=defaultVerse::FNativeString
operator=(const FNativeString &)=defaultVerse::FNativeString
operator=(CharRangeType &&Range)Verse::FNativeStringinline
operator==Verse::FNativeStringfriend
operator[](int32 Index) UE_LIFETIMEBOUNDVerse::FNativeStringinline
operator[](int32 Index) const UE_LIFETIMEBOUNDVerse::FNativeStringinline
Printf(UE::Core::TCheckedFormatString< FUtf8String::FmtCharType, Types... > Fmt, Types... Args)Verse::FNativeStringinlinestatic
Reset(int32 NewReservedSize=0)Verse::FNativeStringinline