UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Verse::FNativeString Member List
This is the complete list of members for
Verse::FNativeString
, including all inherited members.
AutoRTFMAssignFromOpenToClosed
(FNativeString &Closed, const FNativeString &Open)
Verse::FNativeString
inline
static
ElementType
typedef
Verse::FNativeString
Equals
(const FNativeString &Other) const
Verse::FNativeString
inline
FNativeString
()=default
Verse::FNativeString
FNativeString
(FNativeString &&)=default
Verse::FNativeString
FNativeString
(const FNativeString &)=default
Verse::FNativeString
FNativeString
(const ANSICHAR *Str)
Verse::FNativeString
inline
FNativeString
(FUtf8String &&InString)
Verse::FNativeString
inline
FNativeString
(CharRangeType &&Range)
Verse::FNativeString
inline
explicit
GetData
Verse::FNativeString
friend
GetData
Verse::FNativeString
friend
GetNum
Verse::FNativeString
friend
GetTypeHash
Verse::FNativeString
friend
IsEmpty
() const
Verse::FNativeString
inline
Len
() const
Verse::FNativeString
inline
operator!=
Verse::FNativeString
friend
operator*
() const UE_LIFETIMEBOUND
Verse::FNativeString
inline
operator+
Verse::FNativeString
friend
operator+
Verse::FNativeString
friend
operator+=
(CharRangeType &&Str)
Verse::FNativeString
inline
operator+=
(const ANSICHAR *Str)
Verse::FNativeString
inline
operator<<
Verse::FNativeString
friend
operator=
(FNativeString &&)=default
Verse::FNativeString
operator=
(const FNativeString &)=default
Verse::FNativeString
operator=
(CharRangeType &&Range)
Verse::FNativeString
inline
operator==
Verse::FNativeString
friend
operator[]
(int32 Index) UE_LIFETIMEBOUND
Verse::FNativeString
inline
operator[]
(int32 Index) const UE_LIFETIMEBOUND
Verse::FNativeString
inline
Printf
(UE::Core::TCheckedFormatString< FUtf8String::FmtCharType, Types... > Fmt, Types... Args)
Verse::FNativeString
inline
static
Reset
(int32 NewReservedSize=0)
Verse::FNativeString
inline
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