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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <FloatingPointState.h>
Public Member Functions | |
| ULANGCORE_API | CFloatStateSaveRestore () |
| ULANGCORE_API | ~CFloatStateSaveRestore () |
Scope guard that saves current FP state (rounding mode, flush-to-zero etc.) and puts us into fully IEEE compliant mode for the duration of the scope.
| uLang::CFloatStateSaveRestore::CFloatStateSaveRestore | ( | ) |
| uLang::CFloatStateSaveRestore::~CFloatStateSaveRestore | ( | ) |