UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
uLang::IIrGeneratorPass Class Referenceabstract

#include <IIRGeneratorPass.h>

+ Inheritance diagram for uLang::IIrGeneratorPass:

Public Member Functions

virtual void Initialize (const SBuildContext &BuildContext, const SProgramContext &ProgramContext)=0
 
virtual void CleanUp (void)=0
 
virtual void ProcessAst () const =0
 
- Public Member Functions inherited from uLang::TModularFeature< IIrGeneratorPass >
virtual int32_t GetPriority () const override
 
- Public Member Functions inherited from uLang::Private::IModularFeature
virtual ~IModularFeature ()
 
- Public Member Functions inherited from uLang::CSharedMix
 CSharedMix ()
 
virtual UE_API ~CSharedMix ()
 
 CSharedMix (const CSharedMix &Other)=delete
 
CSharedMixoperator= (const CSharedMix &Other)=delete
 
uint32_t GetRefCount () const
 

Additional Inherited Members

- Static Protected Member Functions inherited from uLang::CSharedMix
template<class ObjectType >
static TSPtrG< ObjectType, false, CHeapRawAllocatorSharedThis (ObjectType *This)
 
template<class ObjectType >
static TSPtrG< const ObjectType, false, CHeapRawAllocatorSharedThis (const ObjectType *This)
 

Member Function Documentation

◆ CleanUp()

virtual void uLang::IIrGeneratorPass::CleanUp ( void  )
pure virtual

Implemented in uLang::CIrGeneratorPass.

◆ Initialize()

virtual void uLang::IIrGeneratorPass::Initialize ( const SBuildContext BuildContext,
const SProgramContext ProgramContext 
)
pure virtual

Implemented in uLang::CIrGeneratorPass.

◆ ProcessAst()

virtual void uLang::IIrGeneratorPass::ProcessAst ( ) const
pure virtual

Implemented in uLang::CIrGeneratorPass.


The documentation for this class was generated from the following file: