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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <Allocator.h>
Inheritance diagram for uLang::TDefaultElementAllocator< InRawAllocatorType, AllocatorArgsType >::ForElementType< ElementType >:A class that may be used when NeedsElementType=true is specified. If NeedsElementType=false, then this must be present but will not be used, and so can simply be a typedef to void
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