UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AsyncTraceCVars Namespace Reference

Functions

bool IsAsyncTraceOnWorkerThreads ()
 

Detailed Description

Async trace functions Pretty much same parameter set except you can optional set delegate to be called when execution is completed and you can set UserData if you'd like if no delegate, you can query trace data using QueryTraceData or QueryOverlapData the data is available only in the next frame after request is made - in other words, if request is made in frame X, you can get the result in frame (X+1)

Parameters
InDelegateDelegate function to be called - to see example, search FTraceDelegate Example can be void MyActor::TraceDone(const FTraceHandle& TraceHandle, FTraceDatum & TraceData) Before sending to the function,

FTraceDelegate TraceDelegate; TraceDelegate.BindRaw(this, &MyActor::TraceDone);

Parameters
UserDataUserData

Function Documentation

◆ IsAsyncTraceOnWorkerThreads()

bool AsyncTraceCVars::IsAsyncTraceOnWorkerThreads ( )