UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::SoundFileUtils Namespace Reference

Functions

bool AUDIOMIXER_API InitSoundFileIOManager ()
 
bool AUDIOMIXER_API ShutdownSoundFileIOManager ()
 
uint32 AUDIOMIXER_API GetNumSamples (const TArray< uint8 > &InAudioData)
 
bool AUDIOMIXER_API ConvertAudioToWav (const TArray< uint8 > &InAudioData, TArray< uint8 > &OutWaveData)
 
bool AUDIOMIXER_API CreateCueAndSampleChunks (const TArray< uint8 > &InAudioData, TArray< uint8 > &OutWaveData, const TArray< FWaveCue > &InWaveCues, const TArray< FWaveSampleLoop > &InSampleLoops)
 

Function Documentation

◆ ConvertAudioToWav()

bool AUDIOMIXER_API Audio::SoundFileUtils::ConvertAudioToWav ( const TArray< uint8 > &  InAudioData,
TArray< uint8 > &  OutWaveData 
)

◆ CreateCueAndSampleChunks()

bool AUDIOMIXER_API Audio::SoundFileUtils::CreateCueAndSampleChunks ( const TArray< uint8 > &  InAudioData,
TArray< uint8 > &  OutWaveData,
const TArray< FWaveCue > &  InWaveCues,
const TArray< FWaveSampleLoop > &  InSampleLoops 
)

◆ GetNumSamples()

uint32 AUDIOMIXER_API Audio::SoundFileUtils::GetNumSamples ( const TArray< uint8 > &  InAudioData)

◆ InitSoundFileIOManager()

bool AUDIOMIXER_API Audio::SoundFileUtils::InitSoundFileIOManager ( )

◆ ShutdownSoundFileIOManager()

bool AUDIOMIXER_API Audio::SoundFileUtils::ShutdownSoundFileIOManager ( )